godot/editor/plugins
clayjohn 385ee5c70b Implement Physical Light Units as an optional setting.
This allows light sources to be specified in physical light units in addition to the regular energy multiplier. In order to avoid loss of precision at high values, brightness values are premultiplied by an exposure normalization value.

In support of Physical Light Units this PR also renames CameraEffects to CameraAttributes.
2022-08-31 12:14:46 -07:00
..
tiles Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
abstract_polygon_2d_editor.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
abstract_polygon_2d_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_blend_space_1d_editor.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
animation_blend_space_1d_editor.h Add read-only mode to AnimationTreeEditor plugins 2022-08-25 16:29:36 +01:00
animation_blend_space_2d_editor.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
animation_blend_space_2d_editor.h Add read-only mode to AnimationTreeEditor plugins 2022-08-25 16:29:36 +01:00
animation_blend_tree_editor_plugin.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
animation_blend_tree_editor_plugin.h Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
animation_library_editor.cpp Rename TreeItem's set_tooltip to set_tooltip_text 2022-08-30 11:16:23 +02:00
animation_library_editor.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
animation_player_editor_plugin.cpp Merge pull request #64386 from timothyqiu/anim-disable 2022-08-29 07:50:00 +02:00
animation_player_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_state_machine_editor.cpp Merge pull request #64247 from guilhermefelipecgs/fix_end_node 2022-08-31 17:40:38 +02:00
animation_state_machine_editor.h Add read-only mode to AnimationTreeEditor plugins 2022-08-25 16:29:36 +01:00
animation_tree_editor_plugin.cpp Update all AnimationTree's editors when editing 2022-08-30 01:04:34 +07:00
animation_tree_editor_plugin.h Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
asset_library_editor_plugin.cpp Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
asset_library_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_stream_randomizer_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
audio_stream_randomizer_editor_plugin.h
bit_map_editor_plugin.cpp Add static methods for creating Image and ImageTexture 2022-07-08 13:40:47 +02:00
bit_map_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
bone_map_editor_plugin.cpp Add String.to_{camel,pascal,snake}_case methods 2022-08-30 12:36:24 +03:00
bone_map_editor_plugin.h Add simple auto mapping to BoneMapper 2022-08-23 16:43:33 +09:00
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
canvas_item_editor_plugin.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
canvas_item_editor_plugin.h Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
cast_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
cast_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
collision_polygon_2d_editor_plugin.cpp Style: Apply clang-tidy to current code, add readability-redundant-member-init 2022-04-04 21:49:51 +02:00
collision_polygon_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
collision_shape_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
collision_shape_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
control_editor_plugin.cpp Fix some editor theme regressions 2022-08-29 18:01:41 +03:00
control_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
cpu_particles_2d_editor_plugin.cpp Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
cpu_particles_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
cpu_particles_3d_editor_plugin.cpp
cpu_particles_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
curve_editor_plugin.cpp Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
curve_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
debugger_editor_plugin.cpp Implement MenuBar control to wrap PopupMenus or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
debugger_editor_plugin.h Implement MenuBar control to wrap PopupMenus or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_preview_plugins.cpp Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
editor_preview_plugins.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
editor_resource_conversion_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
editor_resource_conversion_plugin.h Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
font_config_plugin.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
font_config_plugin.h Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
gdextension_export_plugin.h Split up editor export code into multiple files 2022-07-26 08:28:19 -05:00
gpu_particles_2d_editor_plugin.cpp Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
gpu_particles_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
gpu_particles_3d_editor_plugin.cpp Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
gpu_particles_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gpu_particles_collision_sdf_editor_plugin.cpp Rename hint_tooltip to tooltip_text & setget 2022-08-27 01:35:01 +02:00
gpu_particles_collision_sdf_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gradient_editor_plugin.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
gradient_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gradient_texture_2d_editor_plugin.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
gradient_texture_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
input_event_editor_plugin.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
input_event_editor_plugin.h Redesign InputEvent editor plugin 2022-04-12 08:30:24 -05:00
light_occluder_2d_editor_plugin.cpp Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
light_occluder_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
lightmap_gi_editor_plugin.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
lightmap_gi_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
line_2d_editor_plugin.cpp Style: Apply clang-tidy to current code, add readability-redundant-member-init 2022-04-04 21:49:51 +02:00
line_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
material_editor_plugin.cpp Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
material_editor_plugin.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
mesh_editor_plugin.cpp Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
mesh_editor_plugin.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
mesh_instance_3d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
mesh_instance_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
mesh_library_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
mesh_library_editor_plugin.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
multimesh_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
multimesh_editor_plugin.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
navigation_polygon_editor_plugin.cpp Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
navigation_polygon_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
node_3d_editor_gizmos.cpp Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
node_3d_editor_gizmos.h Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
node_3d_editor_plugin.cpp Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
node_3d_editor_plugin.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
occluder_instance_3d_editor_plugin.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
occluder_instance_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
packed_scene_translation_parser_plugin.cpp Rename hint_tooltip to tooltip_text & setget 2022-08-27 01:35:01 +02:00
packed_scene_translation_parser_plugin.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
path_2d_editor_plugin.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
path_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
path_3d_editor_plugin.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
path_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
physical_bone_3d_editor_plugin.cpp Style: Apply clang-tidy to current code, add readability-redundant-member-init 2022-04-04 21:49:51 +02:00
physical_bone_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
polygon_2d_editor_plugin.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
polygon_2d_editor_plugin.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
polygon_3d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
polygon_3d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
resource_preloader_editor_plugin.cpp Rename TreeItem's set_tooltip to set_tooltip_text 2022-08-30 11:16:23 +02:00
resource_preloader_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
root_motion_editor_plugin.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
root_motion_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
script_editor_plugin.cpp VCS: Port Godot 3.5's VCS features to GDExtension 2022-08-31 00:01:42 +05:30
script_editor_plugin.h VCS: Port Godot 3.5's VCS features to GDExtension 2022-08-31 00:01:42 +05:30
script_text_editor.cpp Merge pull request #64377 from Mickeon/rename-canvas-redraw 2022-08-30 14:47:41 +02:00
script_text_editor.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
SCsub
shader_editor_plugin.cpp Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
shader_editor_plugin.h Add drag and drop support to shader list 2022-08-26 03:19:01 +02:00
shader_file_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
shader_file_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
skeleton_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_3d_editor_plugin.cpp Merge pull request #64377 from Mickeon/rename-canvas-redraw 2022-08-30 14:47:41 +02:00
skeleton_3d_editor_plugin.h Add simple auto mapping to BoneMapper 2022-08-23 16:43:33 +09:00
skeleton_ik_3d_editor_plugin.cpp
skeleton_ik_3d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
sprite_2d_editor_plugin.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
sprite_2d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
sprite_frames_editor_plugin.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
sprite_frames_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
style_box_editor_plugin.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
style_box_editor_plugin.h Improve StyleBox preview 2022-05-26 11:57:56 +02:00
sub_viewport_preview_editor_plugin.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
sub_viewport_preview_editor_plugin.h
text_editor.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
text_editor.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
texture_3d_editor_plugin.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
texture_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
texture_editor_plugin.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
texture_editor_plugin.h
texture_layered_editor_plugin.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
texture_layered_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
texture_region_editor_plugin.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
texture_region_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
theme_editor_plugin.cpp Merge pull request #64119 from YuriSizov/theme-init-database 2022-08-29 14:02:21 +02:00
theme_editor_plugin.h Use type icons in Theme editor import tab 2022-05-26 23:05:17 -05:00
theme_editor_preview.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
theme_editor_preview.h Tweak minsize of editor ColorPickerButtons 2022-05-19 15:20:46 +02:00
version_control_editor_plugin.cpp VCS: Improve VCS UI/UX by QoL changes 2022-08-31 00:27:08 +05:30
version_control_editor_plugin.h VCS: Improve VCS UI/UX by QoL changes 2022-08-31 00:27:08 +05:30
visual_shader_editor_plugin.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
visual_shader_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
voxel_gi_editor_plugin.cpp Rename hint_tooltip to tooltip_text & setget 2022-08-27 01:35:01 +02:00
voxel_gi_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00