godot/scene/main
Rémi Verschelde 9d8697ab01
Merge pull request #89686 from kleonc/unique-node-names-check-owned-then-in-owner
Always look for unique node names in owner if not found in owned nodes
2024-03-24 01:21:28 +01:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
canvas_item.cpp Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
canvas_item.h Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
canvas_layer.cpp Replace `radians` range hint with `radians_as_degrees` 2023-09-25 08:50:19 +02:00
canvas_layer.h Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-06 13:57:13 +02:00
http_request.cpp Improve error reporting in the asset library and in related types 2024-01-26 20:33:22 +01:00
http_request.h [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
instance_placeholder.cpp Copy network authority when instancing placeholder nodes. 2023-10-05 12:58:17 +01:00
instance_placeholder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
missing_node.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
missing_node.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
multiplayer_api.cpp [MP] Fix orphan StringName on close. 2023-02-27 09:45:16 +01:00
multiplayer_api.h Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
multiplayer_peer.cpp Add missing documentation for MultiplayerPeerExtension 2023-03-20 08:08:59 -07:00
multiplayer_peer.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
node.cpp Merge pull request #89686 from kleonc/unique-node-names-check-owned-then-in-owner 2024-03-24 01:21:28 +01:00
node.h Merge pull request #88424 from rburing/fti_2d 2024-03-24 01:13:53 +01:00
resource_preloader.cpp Remove unnecessary assignments 2023-12-13 11:06:26 -05:00
resource_preloader.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_tree.cpp Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
scene_tree.h Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
shader_globals_override.cpp Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
shader_globals_override.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
status_indicator.cpp Implement support for application status indicators (tray icons). 2024-02-13 15:59:35 +02:00
status_indicator.h Implement support for application status indicators (tray icons). 2024-02-13 15:59:35 +02:00
timer.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
timer.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
viewport.cpp Use `Vector*` component-wise `min/max/clamp` functions where applicable 2024-03-20 13:47:42 +01:00
viewport.h Organize 2D audio, camera, and physics in Viewport 2024-03-10 13:10:13 -07:00
window.compat.inc Fix some DEFVALs to use the right type 2024-02-23 01:50:18 +01:00
window.cpp Use `Vector*` component-wise `min/max/clamp` functions where applicable 2024-03-20 13:47:42 +01:00
window.h [Window] Allow to override viewport and project settings and force use of native window. 2024-03-04 23:06:27 +02:00