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38aaaa3cf9
godot
/
platform
History
bruvzg
8823eae328
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
..
android
Add static methods for creating Image and ImageTexture
2022-07-08 13:40:47 +02:00
ios
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
javascript
HTML5: Make `OS.get_locale()` match other platforms
2022-07-15 22:11:39 +03:00
linuxbsd
Improve `linuxbsd` headless building, cleanup build scripts
2022-07-20 19:48:35 +02:00
macos
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
uwp
Add static methods for creating Image and ImageTexture
2022-07-08 13:40:47 +02:00
windows
[Windows] Set fullscreen flags on window creation.
2022-07-19 13:36:39 +03:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
register_platform_apis.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00