godot/modules/websocket
Omar Polo bd448e5535 Rename or refactor macros to avoid leading underscores
These are not used consistently and some can conflict with
system-specific defines.  While here, also delete some unused macros.
2022-01-20 20:29:15 +01:00
..
doc_classes
SCsub
config.py
editor_debugger_server_websocket.cpp
editor_debugger_server_websocket.h
emws_client.cpp
emws_client.h
emws_peer.cpp
emws_peer.h
emws_server.cpp
emws_server.h
library_godot_websocket.js
packet_buffer.h
register_types.cpp
register_types.h
remote_debugger_peer_websocket.cpp
remote_debugger_peer_websocket.h
websocket_client.cpp
websocket_client.h
websocket_macros.h
websocket_multiplayer_peer.cpp
websocket_multiplayer_peer.h
websocket_peer.cpp
websocket_peer.h
websocket_server.cpp
websocket_server.h
wsl_client.cpp Rename or refactor macros to avoid leading underscores 2022-01-20 20:29:15 +01:00
wsl_client.h
wsl_peer.cpp
wsl_peer.h
wsl_server.cpp Rename or refactor macros to avoid leading underscores 2022-01-20 20:29:15 +01:00
wsl_server.h