godot/modules/mono/editor
fabriceci f8cc88fab3 Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
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Godot.NET.Sdk Remove `[Signal]` attribute from events 2022-08-26 00:53:45 +02:00
GodotTools Merge pull request #64901 from raulsntos/dotnet/equals 2022-08-26 08:33:52 +02:00
script_templates Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
bindings_generator.cpp Remove `[Signal]` attribute from events 2022-08-26 00:53:45 +02:00
bindings_generator.h C#: Add dedicated Variant struct, replacing System.Object 2022-08-22 03:36:52 +02:00
code_completion.cpp Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
code_completion.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_internal_calls.cpp C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
editor_internal_calls.h C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00