godot/scene
Rémi Verschelde ca4d2ffec6
Merge pull request #49060 from EricEzaM/fix-rich-text-label-and-editor-log
Fixed implementation of RichTextLabel remove_line(), which fixed issues in EditorLog.
2021-05-26 13:25:22 +02:00
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2d Merge pull request #48955 from Calinou/editor-tweak-property-hints 2021-05-25 11:44:43 +02:00
3d SkeletonIK: Fixed issue where bones become detached if multiple SkeletonIK nodes are used 2021-05-25 21:30:40 -04:00
animation Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Fixed implementation of RTL remove_line(), which fixed issues in EditorLog. 2021-05-26 15:08:13 +10:00
main Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
resources Merge pull request #49056 from Chaosus/vs_color 2021-05-26 11:07:22 +03:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
register_scene_types.cpp Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused `mesh_materials` StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused `mesh_materials` StringNames 2021-04-15 13:02:10 +02:00