.. |
2d
|
Merge pull request #62527 from smix8/navigation_agent_property_groups
|
2022-06-30 01:24:05 +02:00 |
3d
|
Merge pull request #61610 from TokageItLab/importer-retarget-registered-gdhumanoid
|
2022-07-02 00:17:21 +02:00 |
animation
|
Merge pull request #62510 from MinusKube/animation-reset-crash
|
2022-06-29 10:19:33 +02:00 |
audio
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
debugger
|
Remake resource thread safety and API
|
2022-06-22 13:46:46 +02:00 |
gui
|
Merge pull request #59089 from KoBeWi/I_am_root
|
2022-07-01 11:53:33 +02:00 |
main
|
Add an underscore to internal group names as per engine policy
|
2022-07-01 20:16:25 +02:00 |
multiplayer
|
Add suffixes to all nodes and resources
|
2022-06-11 09:41:05 -05:00 |
resources
|
Make sure the tile data clears its terrain field when said terrain is removed from the tileset.
|
2022-07-02 15:01:07 +02:00 |
property_utils.cpp
|
Cleanup and move char functions to the char_utils.h header.
|
2022-02-04 11:35:01 +02:00 |
property_utils.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
register_scene_types.cpp
|
implement bone renamer in importer
|
2022-07-01 03:55:28 +09:00 |
register_scene_types.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
scene_string_names.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
scene_string_names.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
SCsub
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |