godot/modules/mono/editor
Hugo Locurcio ed380cc0fa
Add a `[kbd]` tag for highlighting keyboard shortcuts in the editor help
This allows backporting documentation from the `master` branch more easily,
as it already features the `[kbd]` tag.

Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2022-08-25 19:53:49 +02:00
..
Godot.NET.Sdk Mono: Bump Godot.NET.Sdk to 3.3.0 2021-03-17 14:46:26 +01:00
GodotTools Merge pull request #64460 from raulsntos/mono_assembly_name-3.x 2022-08-22 22:38:25 +02:00
bindings_generator.cpp Add a `[kbd]` tag for highlighting keyboard shortcuts in the editor help 2022-08-25 19:53:49 +02:00
bindings_generator.h Various fixes to C# documentation generator 2022-08-06 21:35:31 +02:00
code_completion.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
code_completion.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
csharp_project.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
csharp_project.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
editor_internal_calls.cpp C#: Use custom project setting for C# project files name 2022-08-15 19:30:06 +02:00
editor_internal_calls.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
godotsharp_export.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
godotsharp_export.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
script_class_parser.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
script_class_parser.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00