godot/drivers
Rémi Verschelde e50e834197
Merge pull request #39559 from RandomShaper/fix_half_float_textures_3.2
Fix wrong internal format for half-float textures
2020-06-15 19:36:49 +02:00
..
alsa SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
alsamidi SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
coreaudio SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
coremidi SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
dummy SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
gl_context SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
gles2 GLES2 Batching - Fix try_join_item logic for lights 2020-06-14 08:22:41 +01:00
gles3 Fix wrong internal format for half-float textures 2020-06-15 13:03:13 +02:00
png SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
pulseaudio SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
unix SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
wasapi SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
windows SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
winmidi SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
xaudio2 SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_driver_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_driver_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00