25 lines
513 B
GDScript
25 lines
513 B
GDScript
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extends RigidBody
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# Member variables
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var gray_mat = FixedMaterial.new()
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var selected = false
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func _input_event(camera, event, pos, normal, shape):
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if (event.type==InputEvent.MOUSE_BUTTON and event.pressed):
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if (not selected):
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get_node("mesh").set_material_override(gray_mat)
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else:
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get_node("mesh").set_material_override(null)
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selected = not selected
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func _mouse_enter():
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get_node("mesh").set_scale(Vector3(1.1, 1.1, 1.1))
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func _mouse_exit():
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get_node("mesh").set_scale(Vector3(1, 1, 1))
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