godot/scene
lawnjelly 3d981b8265 Add option to use handles to RID
Adds an option to compile an alternative implementation for RIDs, which allows checks for erroneous usage patterns as well as providing leak tests.
2021-12-06 14:43:34 +00:00
..
2d Add option to use handles to RID 2021-12-06 14:43:34 +00:00
3d Add option to use handles to RID 2021-12-06 14:43:34 +00:00
animation Add option to use handles to RID 2021-12-06 14:43:34 +00:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Promote object validity checks to release builds 2021-09-21 10:39:04 +02:00
gui Merge pull request #55453 from ator-dev/block-hidden-tab-close-3.x 2021-11-30 00:15:55 +01:00
main Add option to use handles to RID 2021-12-06 14:43:34 +00:00
resources Add option to use handles to RID 2021-12-06 14:43:34 +00:00
property_utils.cpp Fix detection of non-default and overridden property values in scenes 2021-11-09 15:08:22 +01:00
property_utils.h Unify determination of default property values 2021-11-08 11:17:49 +01:00
register_scene_types.cpp Make default/project theme wait for modules before initializing 2021-11-30 18:59:32 +03:00
register_scene_types.h Make default/project theme wait for modules before initializing 2021-11-30 18:59:32 +03:00
scene_string_names.cpp Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
scene_string_names.h Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00