godot/scene/2d
lawnjelly 3d981b8265 Add option to use handles to RID
Adds an option to compile an alternative implementation for RIDs, which allows checks for erroneous usage patterns as well as providing leak tests.
2021-12-06 14:43:34 +00:00
..
animated_sprite.cpp Fix rendering centered odd-size texture in AnimatedSprite/AnimatedSprite3D 2021-10-03 14:15:21 +02:00
animated_sprite.h Remove unimplemented methods 2021-11-18 12:47:36 +00:00
area_2d.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
area_2d.h Return RID instead of Object id in area-body_shape_entered-exited signals. 2021-05-19 10:51:59 +01:00
audio_stream_player_2d.cpp Add Listener2D 2021-10-05 13:29:59 +02:00
audio_stream_player_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
back_buffer_copy.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
back_buffer_copy.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
camera_2d.cpp Fix condition on 'jump to limits' logic 2021-11-29 16:14:04 +01:00
camera_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
canvas_item.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
canvas_item.h Prevent shaders from generating code before the constructor finishes. 2021-09-21 11:47:51 +01:00
canvas_modulate.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
canvas_modulate.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
collision_object_2d.cpp Merge pull request #54154 from bjauny/fix_areanotification 2021-10-27 20:38:55 +02:00
collision_object_2d.h Move collision layer and mask into CollisionObject. 2021-05-08 11:40:57 +01:00
collision_polygon_2d.cpp Fix unexpected crashes in notification 2021-10-25 11:16:59 +02:00
collision_polygon_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
collision_shape_2d.cpp Fix unexpected crashes in notification 2021-10-25 11:16:59 +02:00
collision_shape_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
cpu_particles_2d.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
cpu_particles_2d.h Remove unimplemented methods 2021-11-18 12:47:36 +00:00
joints_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
joints_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
light_2d.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
light_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
light_occluder_2d.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
light_occluder_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
line_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
line_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
line_builder.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
line_builder.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
listener_2d.cpp Add Listener2D 2021-10-05 13:29:59 +02:00
listener_2d.h Remove unimplemented methods 2021-11-18 12:47:36 +00:00
mesh_instance_2d.cpp Fix MeshInstance2D rect 2021-10-23 11:54:55 +02:00
mesh_instance_2d.h Fix MeshInstance2D rect 2021-10-23 11:54:55 +02:00
multimesh_instance_2d.cpp Update CanvasItem when MultiMesh instance transform changes 2021-11-21 12:27:22 -08:00
multimesh_instance_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
navigation_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
navigation_2d.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
navigation_polygon.cpp Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
navigation_polygon.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
node_2d.cpp Add property value pinning 2021-11-08 17:42:27 +01:00
node_2d.h Add property value pinning 2021-11-08 17:42:27 +01:00
parallax_background.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
parallax_background.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
parallax_layer.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
parallax_layer.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
particles_2d.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
particles_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
path_2d.cpp Faster editor line drawing - Path2D and draw_line 2021-10-29 12:40:24 +01:00
path_2d.h Faster editor line drawing - Path2D and draw_line 2021-10-29 12:40:24 +01:00
physics_body_2d.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
physics_body_2d.h Remove unimplemented methods 2021-11-18 12:47:36 +00:00
polygon_2d.cpp Fix errors with invalid bone node path in Polygon2D 2021-11-03 17:31:10 +01:00
polygon_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
position_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
position_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
ray_cast_2d.cpp Fix unexpected crashes in notification 2021-10-25 11:16:59 +02:00
ray_cast_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
remote_transform_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
remote_transform_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
skeleton_2d.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
skeleton_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
sprite.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
sprite.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
tile_map.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
tile_map.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
touch_screen_button.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
touch_screen_button.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
visibility_notifier_2d.cpp Fix VisibilityEnabler2D throwing a signal error when process_parent or physics_process_parent are enabled 2021-09-24 19:03:10 +02:00
visibility_notifier_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
y_sort.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
y_sort.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00