godot/platform
Rémi Verschelde 3e0c10d393
Merge pull request #94943 from bruvzg/arm64_gl_switch
[Windows] Improve OpenGL/ANGLE switching on ARM64.
2024-07-30 12:29:13 +02:00
..
android Merge pull request #94923 from m4gr3d/fix_crash_on_android_terminate 2024-07-30 12:29:10 +02:00
ios Fix issue preventing enabling the remote button for Android 2024-07-16 00:25:16 -07:00
linuxbsd Remove unneeded call in DisplayServerX11 2024-07-25 17:11:15 +08:00
macos Pass window exclusive and transient properties for subwindow creation 2024-07-25 00:27:27 +08:00
web [Web] Gracefully handle non-finite audio volumes 2024-07-29 15:48:06 +02:00
windows [Windows] Improve OpenGL/ANGLE switching on ARM64. 2024-07-30 10:11:58 +03:00
SCsub Update pre-commit hooks configuration to use `ruff` instead of `black` 2024-05-21 18:02:29 -05:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00