godot/editor/plugins
Hugo Locurcio 3e4b508c3b
Add a soft line length guideline to the script editor
The default value is 80. The hard line length guideline's
default column has been moved to 100 to account for the new
soft line length guideline.

It can be disabled by setting its value to the same column as the
hard line length guideline.

This closes https://github.com/godotengine/godot-proposals/issues/347.
2020-02-15 03:02:40 +01:00
..
abstract_polygon_2d_editor.cpp Bugfixes and ability to better specify filter and repeat modes everywhere. 2020-02-11 11:53:28 +01:00
abstract_polygon_2d_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_space_1d_editor.cpp Texture refactor 2020-02-11 11:53:26 +01:00
animation_blend_space_1d_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_space_2d_editor.cpp Bugfixes and ability to better specify filter and repeat modes everywhere. 2020-02-11 11:53:28 +01:00
animation_blend_space_2d_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_tree_editor_plugin.cpp Fix AnimationTree Editor by using CONNECT_DEFERRED on LineEdit 2020-01-18 12:12:13 -08:00
animation_blend_tree_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_player_editor_plugin.cpp Base 3D engine done, still untested, though. 2020-02-11 11:59:25 +01:00
animation_player_editor_plugin.h Texture refactor 2020-02-11 11:53:26 +01:00
animation_state_machine_editor.cpp Bugfixes and ability to better specify filter and repeat modes everywhere. 2020-02-11 11:53:28 +01:00
animation_state_machine_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_tree_editor_plugin.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
animation_tree_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
asset_library_editor_plugin.cpp Texture refactor 2020-02-11 11:53:26 +01:00
asset_library_editor_plugin.h Texture refactor 2020-02-11 11:53:26 +01:00
audio_stream_editor_plugin.cpp Fixes min size of various editor plugins on HiDPI 2020-01-12 15:24:15 +08:00
audio_stream_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
baked_lightmap_editor_plugin.cpp GIProbes working. 2020-02-11 12:03:20 +01:00
baked_lightmap_editor_plugin.h GIProbes working. 2020-02-11 12:03:20 +01:00
camera_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
camera_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
canvas_item_editor_plugin.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
canvas_item_editor_plugin.h Texture refactor 2020-02-11 11:53:26 +01:00
collision_polygon_2d_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_polygon_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_polygon_editor_plugin.cpp Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
collision_polygon_editor_plugin.h Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
collision_shape_2d_editor_plugin.cpp Texture refactor 2020-02-11 11:53:26 +01:00
collision_shape_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
cpu_particles_2d_editor_plugin.cpp Makes more strings translatable 2020-01-04 13:46:38 +08:00
cpu_particles_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
cpu_particles_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
cpu_particles_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
curve_editor_plugin.cpp Bugfixes and ability to better specify filter and repeat modes everywhere. 2020-02-11 11:53:28 +01:00
curve_editor_plugin.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_preview_plugins.cpp Base 3D engine done, still untested, though. 2020-02-11 11:59:25 +01:00
editor_preview_plugins.h Texture refactor 2020-02-11 11:53:26 +01:00
gi_probe_editor_plugin.cpp Fix code formatting issues and VS compilation 2020-02-11 12:05:19 +01:00
gi_probe_editor_plugin.h Fix code formatting issues and VS compilation 2020-02-11 12:05:19 +01:00
gradient_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gradient_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
item_list_editor_plugin.cpp Texture refactor 2020-02-11 11:53:26 +01:00
item_list_editor_plugin.h Texture refactor 2020-02-11 11:53:26 +01:00
light_occluder_2d_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
light_occluder_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
line_2d_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
line_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
material_editor_plugin.cpp Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
material_editor_plugin.h Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
mesh_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mesh_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mesh_instance_editor_plugin.cpp - Integrated NavigationServer and Navigation2DServer. 2020-02-10 14:38:52 +01:00
mesh_instance_editor_plugin.h Re-add a way to generate a single convex shape from the editor 2020-01-31 16:42:02 +01:00
mesh_library_editor_plugin.cpp Texture refactor 2020-02-11 11:53:26 +01:00
mesh_library_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
multimesh_editor_plugin.cpp Several fixes to 3D rendering, and multimesh implementation. 2020-02-11 12:01:22 +01:00
multimesh_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
navigation_polygon_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
navigation_polygon_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
particles_2d_editor_plugin.cpp Texture refactor 2020-02-11 11:53:26 +01:00
particles_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
particles_editor_plugin.cpp Texture refactor 2020-02-11 11:53:26 +01:00
particles_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
path_2d_editor_plugin.cpp Bugfixes and ability to better specify filter and repeat modes everywhere. 2020-02-11 11:53:28 +01:00
path_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
path_editor_plugin.cpp Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
path_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physical_bone_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physical_bone_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
polygon_2d_editor_plugin.cpp Bugfixes and ability to better specify filter and repeat modes everywhere. 2020-02-11 11:53:28 +01:00
polygon_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_preloader_editor_plugin.cpp Fixes min size of various editor plugins on HiDPI 2020-01-12 15:24:15 +08:00
resource_preloader_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
root_motion_editor_plugin.cpp Texture refactor 2020-02-11 11:53:26 +01:00
root_motion_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
script_editor_plugin.cpp Added 'Replace in files' functionality to text editors 2020-02-13 23:45:05 +01:00
script_editor_plugin.h Added 'Replace in files' functionality to text editors 2020-02-13 23:45:05 +01:00
script_text_editor.cpp Added 'Replace in files' functionality to text editors 2020-02-13 23:45:05 +01:00
script_text_editor.h Added 'Replace in files' functionality to text editors 2020-02-13 23:45:05 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
shader_editor_plugin.cpp Add a soft line length guideline to the script editor 2020-02-15 03:02:40 +01:00
shader_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
skeleton_2d_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
skeleton_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
skeleton_editor_plugin.cpp Fixed Skeleton Physical Bone generation 2020-02-09 09:41:18 +01:00
skeleton_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
skeleton_ik_editor_plugin.cpp Use a new approach to fix bone pose override not being reset when IK animation is stopped. 2020-02-09 19:50:13 +01:00
skeleton_ik_editor_plugin.h Use a new approach to fix bone pose override not being reset when IK animation is stopped. 2020-02-09 19:50:13 +01:00
spatial_editor_plugin.cpp Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00
spatial_editor_plugin.h Added normalmap guided roughness mipmap generator, and a global roughness limiter. 2020-02-11 12:16:01 +01:00
sprite_editor_plugin.cpp Base 3D engine done, still untested, though. 2020-02-11 11:59:25 +01:00
sprite_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
sprite_frames_editor_plugin.cpp Texture refactor 2020-02-11 11:53:26 +01:00
sprite_frames_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
style_box_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
style_box_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
text_editor.cpp Added 'Replace in files' functionality to text editors 2020-02-13 23:45:05 +01:00
text_editor.h Added 'Replace in files' functionality to text editors 2020-02-13 23:45:05 +01:00
texture_editor_plugin.cpp [Vulkan] Add repeat flag to texture preview checkerboard background 2020-02-11 12:05:43 +01:00
texture_editor_plugin.h Texture refactor 2020-02-11 11:53:26 +01:00
texture_region_editor_plugin.cpp Texture refactor 2020-02-11 11:53:26 +01:00
texture_region_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
theme_editor_plugin.cpp Texture refactor 2020-02-11 11:53:26 +01:00
theme_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
tile_map_editor_plugin.cpp Texture refactor 2020-02-11 11:53:26 +01:00
tile_map_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
tile_set_editor_plugin.cpp Fix problems with concave shapes in the TileSet editor 2020-02-11 18:31:25 -03:00
tile_set_editor_plugin.h Texture refactor 2020-02-11 11:53:26 +01:00
version_control_editor_plugin.cpp Add do..while(0) wrappers to macros without one. 2020-02-05 11:19:12 +01:00
version_control_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_shader_editor_plugin.cpp Restore cubemaps in visual shaders 2020-02-14 12:51:46 +03:00
visual_shader_editor_plugin.h Added virtual method to VisualShaderNodeCustom to enable high-end mark 2020-02-13 09:43:43 +03:00