.. |
SCsub
|
Implement native extension system
|
2021-06-25 17:32:45 -03:00 |
callable_method_pointer.cpp
|
Avoid sorting CallableCustomMethodPointers by their actual address values
|
2023-06-20 08:40:01 -04:00 |
callable_method_pointer.h
|
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
|
2023-10-08 17:23:33 +02:00 |
class_db.cpp
|
Improve threading in ClassDB and EditorHelp
|
2023-10-20 22:14:04 +02:00 |
class_db.h
|
Merge pull request #80527 from raulsntos/dotnet/generate-compat-methods-from-classdb
|
2023-09-26 13:44:52 +02:00 |
make_virtuals.py
|
Allow coexistance of GDScript and GDExtension virtual methods in the same object
|
2023-10-19 10:21:26 -04:00 |
message_queue.cpp
|
Replace `sanity` with `safety` for checks
|
2023-10-08 16:22:24 +02:00 |
message_queue.h
|
Refactor CallQueue flushing for clarity
|
2023-06-23 13:27:34 +02:00 |
method_bind.cpp
|
Fix method hashes with default arguments
|
2023-09-21 12:39:04 -05:00 |
method_bind.h
|
Implement reloading of GDExtensions
|
2023-09-25 22:10:17 -05:00 |
object.cpp
|
Fixes to allow object-less callables throughout Godot
|
2023-10-06 16:31:35 -04:00 |
object.h
|
expose Object::free_instance_binding to GDExtension
|
2023-10-04 19:24:37 +02:00 |
object_id.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
ref_counted.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
ref_counted.h
|
[Core] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
|
2023-09-11 19:45:49 +02:00 |
script_instance.cpp
|
Extract ScriptInstance to simplify includes
|
2023-09-06 22:54:38 +02:00 |
script_instance.h
|
Extract ScriptInstance to simplify includes
|
2023-09-06 22:54:38 +02:00 |
script_language.cpp
|
C#: Abstract script class support
|
2023-09-15 20:35:25 -07:00 |
script_language.h
|
Highlight doc comments in a different color
|
2023-10-08 19:26:10 +03:00 |
script_language_extension.cpp
|
Highlight doc comments in a different color
|
2023-10-08 19:26:10 +03:00 |
script_language_extension.h
|
Add `path` option to `ScriptLanguageExtension::_validate`
|
2023-10-22 21:49:34 -07:00 |
undo_redo.cpp
|
Fix tilemap live editing while game is running
|
2023-10-14 18:54:03 -07:00 |
undo_redo.h
|
Fix tilemap live editing while game is running
|
2023-10-14 18:54:03 -07:00 |
worker_thread_pool.cpp
|
Add vararg call() method to C++ Callable
|
2023-10-05 11:35:29 +02:00 |
worker_thread_pool.h
|
Revert "Implement parallel foreach() for easier multithreading"
|
2023-07-27 13:41:27 +02:00 |