3f335ce3d4
-Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD
215 lines
6.2 KiB
C++
215 lines
6.2 KiB
C++
/*************************************************************************/
|
|
/* baked_lightmap.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef BAKED_INDIRECT_LIGHT_H
|
|
#define BAKED_INDIRECT_LIGHT_H
|
|
|
|
#include "multimesh_instance.h"
|
|
#include "scene/3d/light.h"
|
|
#include "scene/3d/visual_instance.h"
|
|
|
|
class BakedLightmapData : public Resource {
|
|
GDCLASS(BakedLightmapData, Resource);
|
|
|
|
RID baked_light;
|
|
AABB bounds;
|
|
float energy;
|
|
int cell_subdiv;
|
|
Transform cell_space_xform;
|
|
|
|
struct User {
|
|
|
|
NodePath path;
|
|
Ref<Texture2D> lightmap;
|
|
int instance_index;
|
|
};
|
|
|
|
Vector<User> users;
|
|
|
|
void _set_user_data(const Array &p_data);
|
|
Array _get_user_data() const;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_bounds(const AABB &p_bounds);
|
|
AABB get_bounds() const;
|
|
|
|
void set_octree(const PoolVector<uint8_t> &p_octree);
|
|
PoolVector<uint8_t> get_octree() const;
|
|
|
|
void set_cell_space_transform(const Transform &p_xform);
|
|
Transform get_cell_space_transform() const;
|
|
|
|
void set_cell_subdiv(int p_cell_subdiv);
|
|
int get_cell_subdiv() const;
|
|
|
|
void set_energy(float p_energy);
|
|
float get_energy() const;
|
|
|
|
void add_user(const NodePath &p_path, const Ref<Texture2D> &p_lightmap, int p_instance = -1);
|
|
int get_user_count() const;
|
|
NodePath get_user_path(int p_user) const;
|
|
Ref<Texture2D> get_user_lightmap(int p_user) const;
|
|
int get_user_instance(int p_user) const;
|
|
void clear_users();
|
|
|
|
virtual RID get_rid() const;
|
|
BakedLightmapData();
|
|
~BakedLightmapData();
|
|
};
|
|
|
|
class BakedLightmap : public VisualInstance {
|
|
GDCLASS(BakedLightmap, VisualInstance);
|
|
|
|
public:
|
|
enum BakeQuality {
|
|
BAKE_QUALITY_LOW,
|
|
BAKE_QUALITY_MEDIUM,
|
|
BAKE_QUALITY_HIGH
|
|
};
|
|
|
|
enum BakeMode {
|
|
BAKE_MODE_CONE_TRACE,
|
|
BAKE_MODE_RAY_TRACE,
|
|
};
|
|
|
|
enum BakeError {
|
|
BAKE_ERROR_OK,
|
|
BAKE_ERROR_NO_SAVE_PATH,
|
|
BAKE_ERROR_NO_MESHES,
|
|
BAKE_ERROR_CANT_CREATE_IMAGE,
|
|
BAKE_ERROR_USER_ABORTED
|
|
|
|
};
|
|
|
|
typedef void (*BakeBeginFunc)(int);
|
|
typedef bool (*BakeStepFunc)(int, const String &);
|
|
typedef void (*BakeEndFunc)();
|
|
|
|
private:
|
|
float bake_cell_size;
|
|
float capture_cell_size;
|
|
Vector3 extents;
|
|
float bake_default_texels_per_unit;
|
|
float propagation;
|
|
float energy;
|
|
BakeQuality bake_quality;
|
|
BakeMode bake_mode;
|
|
bool hdr;
|
|
String image_path;
|
|
|
|
Ref<BakedLightmapData> light_data;
|
|
|
|
struct PlotMesh {
|
|
Ref<Material> override_material;
|
|
Vector<Ref<Material> > instance_materials;
|
|
Ref<Mesh> mesh;
|
|
Transform local_xform;
|
|
NodePath path;
|
|
int instance_idx;
|
|
};
|
|
|
|
struct PlotLight {
|
|
Light *light;
|
|
Transform local_xform;
|
|
};
|
|
|
|
void _find_meshes_and_lights(Node *p_at_node, List<PlotMesh> &plot_meshes, List<PlotLight> &plot_lights);
|
|
|
|
void _debug_bake();
|
|
|
|
void _assign_lightmaps();
|
|
void _clear_lightmaps();
|
|
|
|
static bool _bake_time(void *ud, float p_secs, float p_progress);
|
|
|
|
struct BakeTimeData {
|
|
String text;
|
|
int pass;
|
|
uint64_t last_step;
|
|
};
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
static BakeBeginFunc bake_begin_function;
|
|
static BakeStepFunc bake_step_function;
|
|
static BakeEndFunc bake_end_function;
|
|
|
|
void set_light_data(const Ref<BakedLightmapData> &p_data);
|
|
Ref<BakedLightmapData> get_light_data() const;
|
|
|
|
void set_bake_cell_size(float p_cell_size);
|
|
float get_bake_cell_size() const;
|
|
|
|
void set_capture_cell_size(float p_cell_size);
|
|
float get_capture_cell_size() const;
|
|
|
|
void set_extents(const Vector3 &p_extents);
|
|
Vector3 get_extents() const;
|
|
|
|
void set_bake_default_texels_per_unit(const float &p_bake_texels_per_unit);
|
|
float get_bake_default_texels_per_unit() const;
|
|
|
|
void set_propagation(float p_propagation);
|
|
float get_propagation() const;
|
|
|
|
void set_energy(float p_energy);
|
|
float get_energy() const;
|
|
|
|
void set_bake_quality(BakeQuality p_quality);
|
|
BakeQuality get_bake_quality() const;
|
|
|
|
void set_bake_mode(BakeMode p_mode);
|
|
BakeMode get_bake_mode() const;
|
|
|
|
void set_hdr(bool p_enable);
|
|
bool is_hdr() const;
|
|
|
|
void set_image_path(const String &p_path);
|
|
String get_image_path() const;
|
|
|
|
AABB get_aabb() const;
|
|
PoolVector<Face3> get_faces(uint32_t p_usage_flags) const;
|
|
|
|
BakeError bake(Node *p_from_node, bool p_create_visual_debug = false);
|
|
BakedLightmap();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(BakedLightmap::BakeQuality);
|
|
VARIANT_ENUM_CAST(BakedLightmap::BakeMode);
|
|
VARIANT_ENUM_CAST(BakedLightmap::BakeError);
|
|
|
|
#endif // BAKED_INDIRECT_LIGHT_H
|