..
area.cpp
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2020-01-01 11:16:22 +01:00
area.h
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arvr_nodes.cpp
Merge pull request #35406 from lawnjelly/ortho-shadow
2020-01-22 22:02:09 +01:00
arvr_nodes.h
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2020-01-01 11:16:22 +01:00
audio_stream_player_3d.cpp
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2020-01-01 11:16:22 +01:00
audio_stream_player_3d.h
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2020-01-01 11:16:22 +01:00
baked_lightmap.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
baked_lightmap.h
Texture refactor
2020-02-11 11:53:26 +01:00
bone_attachment.cpp
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2020-01-01 11:16:22 +01:00
bone_attachment.h
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2020-01-01 11:16:22 +01:00
camera.cpp
Change CameraMatrix::get_viewport_size to get_viewport_half_extents
2020-01-22 18:22:00 +00:00
camera.h
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collision_object.cpp
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collision_object.h
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collision_polygon.cpp
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collision_polygon.h
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collision_shape.cpp
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collision_shape.h
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2020-01-01 11:16:22 +01:00
cpu_particles.cpp
Validate input in (CPU)Particles set_emission_shape()
2020-01-16 11:08:51 +01:00
cpu_particles.h
Validate input in (CPU)Particles set_emission_shape()
2020-01-16 11:08:51 +01:00
gi_probe.cpp
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2020-01-01 11:16:22 +01:00
gi_probe.h
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2020-01-01 11:16:22 +01:00
immediate_geometry.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
immediate_geometry.h
Texture refactor
2020-02-11 11:53:26 +01:00
interpolated_camera.cpp
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interpolated_camera.h
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light.cpp
Merge pull request #34720 from Calinou/light-gizmo-color-by-light
2020-01-02 13:59:10 +01:00
light.h
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listener.cpp
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listener.h
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mesh_instance.cpp
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mesh_instance.h
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multimesh_instance.cpp
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multimesh_instance.h
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2020-01-01 11:16:22 +01:00
navigation_agent.cpp
Documented the new NavigationServer and all its associated nodes (2D and 3D)
2020-02-10 15:24:06 +01:00
navigation_agent.h
Documented the new NavigationServer and all its associated nodes (2D and 3D)
2020-02-10 15:24:06 +01:00
navigation_mesh_instance.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
navigation_mesh_instance.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
navigation_obstacle.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
navigation_obstacle.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
navigation.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
navigation.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
particles.cpp
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particles.h
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path.cpp
Allow greater values in unit_offset
2020-01-24 14:40:33 +01:00
path.h
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2020-01-01 11:16:22 +01:00
physics_body.cpp
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
physics_body.h
- Integrated NavigationServer and Navigation2DServer.
2020-02-10 14:38:52 +01:00
physics_joint.cpp
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physics_joint.h
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position_3d.cpp
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position_3d.h
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proximity_group.cpp
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proximity_group.h
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ray_cast.cpp
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ray_cast.h
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reflection_probe.cpp
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reflection_probe.h
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remote_transform.cpp
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2020-01-01 11:16:22 +01:00
remote_transform.h
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2020-01-01 11:16:22 +01:00
SCsub
SCons: Fix uses of [].append instead of env.add_source_files()
2019-07-22 15:08:32 +02:00
skeleton.cpp
Added feature to move physical bones with skeleton when not simulating physics
2020-02-08 09:52:58 +01:00
skeleton.h
Added feature to move physical bones with skeleton when not simulating physics
2020-02-08 09:52:58 +01:00
soft_body.cpp
Make softbody completelly stiff to attachment point
2020-02-09 10:18:11 +01:00
soft_body.h
Make softbody completelly stiff to attachment point
2020-02-09 10:18:11 +01:00
spatial_velocity_tracker.cpp
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2020-01-01 11:16:22 +01:00
spatial_velocity_tracker.h
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2020-01-01 11:16:22 +01:00
spatial.cpp
Fixes crash in Spatial::notification
2020-01-25 13:16:51 +08:00
spatial.h
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2020-01-01 11:16:22 +01:00
spring_arm.cpp
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2020-01-01 11:16:22 +01:00
spring_arm.h
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2020-01-01 11:16:22 +01:00
sprite_3d.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
sprite_3d.h
Texture refactor
2020-02-11 11:53:26 +01:00
vehicle_body.cpp
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2020-01-01 11:16:22 +01:00
vehicle_body.h
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2020-01-01 11:16:22 +01:00
visibility_notifier.cpp
Fix wrong disconnect in callback in VisibilityNotifier 3D
2020-01-02 15:09:26 +01:00
visibility_notifier.h
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2020-01-01 11:16:22 +01:00
visual_instance.cpp
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2020-01-01 11:16:22 +01:00
visual_instance.h
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voxel_light_baker.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
voxel_light_baker.h
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2020-01-01 11:16:22 +01:00
world_environment.cpp
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2020-01-01 11:16:22 +01:00
world_environment.h
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2020-01-01 11:16:22 +01:00