godot/servers/rendering/renderer_rd
Darryl Ryan 3ce5cceef9 Filament specular fix. Clamp dot product between normal and view vectors. Fixes #58459. 2022-02-23 18:16:52 +00:00
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forward_clustered Use Filament specular models and parametrization 2022-02-22 19:39:41 -08:00
forward_mobile Use Filament specular models and parametrization 2022-02-22 19:39:41 -08:00
shaders Filament specular fix. Clamp dot product between normal and view vectors. Fixes #58459. 2022-02-23 18:16:52 +00:00
SCsub Create mobile renderer 2021-05-03 21:54:11 +10:00
cluster_builder_rd.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
cluster_builder_rd.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
effects_rd.cpp Implementing OpenXR driver 2022-02-23 12:02:24 +01:00
effects_rd.h Implementing OpenXR driver 2022-02-23 12:02:24 +01:00
pipeline_cache_rd.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
pipeline_cache_rd.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
renderer_canvas_render_rd.cpp Merge pull request #54489 from briansemrau/texture-delete-update 2022-01-19 10:10:54 +01:00
renderer_canvas_render_rd.h Merge pull request #54489 from briansemrau/texture-delete-update 2022-01-19 10:10:54 +01:00
renderer_compositor_rd.cpp [Windows] Fix Vulkan driver crash on sub-window minimization. 2022-02-17 13:34:08 +02:00
renderer_compositor_rd.h Revert "Add new scaling modes for splash screen" 2022-01-19 16:09:52 +01:00
renderer_scene_environment_rd.cpp add support for glow maps 2022-01-20 16:47:25 +01:00
renderer_scene_environment_rd.h Merge pull request #39965 from Calinou/tweak-sdfgi-defaults 2022-02-10 17:31:54 +01:00
renderer_scene_gi_rd.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
renderer_scene_gi_rd.h Merge pull request #54677 from Calinou/voxelgi-default-low-quality 2022-02-10 17:35:52 +01:00
renderer_scene_render_rd.cpp Properly exclude lights that are marked as sky only 2022-02-16 00:16:56 -08:00
renderer_scene_render_rd.h Enable 16-bit shadow atlas by default in the RenderingServer methods 2022-02-04 16:41:08 +01:00
renderer_scene_sky_rd.cpp Use prefiltered radiance 2022-02-16 21:37:18 -08:00
renderer_scene_sky_rd.h Revert "Fix default sky process mode not being Real-Time" 2022-02-17 23:13:10 -08:00
renderer_storage_rd.cpp Fix GPUParticles2D emission offset in global coords 2022-02-22 17:50:01 +08:00
renderer_storage_rd.h Fix GPUParticles2D emission offset in global coords 2022-02-22 17:50:01 +08:00
shader_rd.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shader_rd.h Style: Remove inconsistently used `@author` docstrings 2022-01-04 20:42:50 +01:00