godot/drivers
Rémi Verschelde ecf80fbbba
Merge pull request #12988 from akien-mga/xdg-home-paths
Add support for XDG Base Directory spec
2017-11-20 00:42:51 +01:00
..
alsa Corrections to audio buffer size calculations 2017-09-01 11:12:13 -03:00
convex_decomp Fix files header 2017-09-01 21:07:55 +07:00
coreaudio Merged iphone and osx audio drivers into drivers/coreaudio 2017-09-30 02:16:42 -03:00
gl_context Cleanup old references to GLES2 renderer 2017-11-19 17:52:18 +01:00
gles3 Merge pull request #13051 from akien-mga/check-gles3-support 2017-11-20 00:13:28 +01:00
png Use BoolVariable for third-party options. 2017-09-25 14:36:30 -04:00
pulseaudio Fixed issues with surround sound on audio server 2017-09-12 15:13:28 -03:00
rtaudio Fix crash when no audio driver is available 2017-09-13 20:54:55 -03:00
unix Add initial support for the XDG Base Directory spec 2017-11-19 20:54:24 +01:00
wasapi Improved WASAPI driver logic when devices are connected or disconnected 2017-10-31 13:07:35 -03:00
windows Fixed issue #12019, which prevented the creation of new folders on Windows platform 2017-10-13 00:34:05 +02:00
xaudio2 Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
zlib style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
SCsub Visual Studio project creation bug fix 2017-11-19 13:56:48 -07:00
register_driver_types.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
register_driver_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00