godot/modules/gdnative/xr
reduz 5ad4f26659 Implement the ability to disable classes
* This PR adds the ability to disable classes when building.
* For now it's only possible to do this via command like:
  `scons disable_classes=RayCast2D,Area3D`
* Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project.
2021-07-13 09:25:14 -03:00
..
register_types.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
xr_interface_gdnative.cpp Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
xr_interface_gdnative.h Add stereoscopic rendering through multiview 2021-06-13 22:52:20 +10:00