godot/editor/icons/RectangleShape2D.svg
Eric Tuvesson 3fee970c62 fix(editor): TileMap Fill Rectangle icon
The default color was blue which is the active color, changed it to be gray by default.
2020-10-21 20:44:55 +02:00

2 lines
237 B
XML

<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><rect fill="none" height="8" rx=".000017" stroke="#e0e0e0" stroke-linejoin="round" stroke-miterlimit="10" stroke-width="2" width="12" x="2" y="4"/></svg>