godot/scene
Fabio Alessandrelli 145f07c037 [Net] Fix HTTPRequest gzip with high compression ratio.
Decompress each body chunk over multiple iterations, this causes more
reallocations, but it ensures decompression will not fail no matter the
compression ratio.
2022-11-20 22:41:14 +01:00
..
2d Merge pull request #68886 from timothyqiu/motion-distance 2022-11-20 11:43:32 +01:00
3d Merge pull request #68886 from timothyqiu/motion-distance 2022-11-20 11:43:32 +01:00
animation Fix connection of animation changed signal in AnimationTrackEditor 2022-11-20 06:38:51 +09:00
audio Fix AudioStreamPlayer not resuming after returning to SceneTree 2022-09-05 16:52:46 +02:00
debugger Merge pull request #68709 from MewPurPur/instance-begone-part3 2022-11-16 14:41:42 +01:00
gui Rename TextureButton set_*_texture methods to set_texture_* 2022-11-19 17:33:40 -06:00
main [Net] Fix HTTPRequest gzip with high compression ratio. 2022-11-20 22:41:14 +01:00
resources Fix connection of animation changed signal in AnimationTrackEditor 2022-11-20 06:38:51 +09:00
theme Hide Antialiasing import option on DynamicFonts with MSDF enabled 2022-11-03 18:40:44 +01:00
property_utils.cpp Fix exporting big templates 2022-10-19 08:29:29 +02:00
property_utils.h Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
register_scene_types.cpp Add a node compatibility handler for ProximityGroup 2022-11-16 02:31:50 +01:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp Fix connection of animation changed signal in AnimationTrackEditor 2022-11-20 06:38:51 +09:00
scene_string_names.h Fix connection of animation changed signal in AnimationTrackEditor 2022-11-20 06:38:51 +09:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00