godot/servers/rendering/renderer_rd
Hugo Locurcio 40be15920f
Remove support for PVRTC texture encoding and decoding
On the only platform where PVRTC is supported (iOS),
ETC2 generally supersedes PVRTC in every possible way. The increased
memory usage is not really a problem thanks to modern iOS' devices
processing power being higher than its Android counterparts.
2022-01-14 21:08:22 +01:00
..
forward_clustered Merge pull request #55656 from clayjohn/GLSL3-compiler 2022-01-12 11:33:48 +01:00
forward_mobile Merge pull request #55656 from clayjohn/GLSL3-compiler 2022-01-12 11:33:48 +01:00
shaders Fix various typos 2022-01-13 23:20:01 -05:00
cluster_builder_rd.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
cluster_builder_rd.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
effects_rd.cpp Fix cannot use gaussian blur error 2022-01-12 21:58:37 -08:00
effects_rd.h Merge pull request #51206 from clayjohn/Vulkan-ASSGI 2022-01-04 10:00:17 +01:00
pipeline_cache_rd.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
pipeline_cache_rd.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
renderer_canvas_render_rd.cpp New OpenGL batching canvas renderer 2022-01-11 22:26:18 -08:00
renderer_canvas_render_rd.h New OpenGL batching canvas renderer 2022-01-11 22:26:18 -08:00
renderer_compositor_rd.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
renderer_compositor_rd.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
renderer_scene_environment_rd.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
renderer_scene_environment_rd.h Merge pull request #51206 from clayjohn/Vulkan-ASSGI 2022-01-04 10:00:17 +01:00
renderer_scene_gi_rd.cpp Merge pull request #55418 from Calinou/voxelgi-dynamic-map-use-16-bit-depth 2022-01-04 14:17:47 +01:00
renderer_scene_gi_rd.h Merge pull request #55424 from Calinou/voxelgi-remove-unused-struct-fields 2022-01-04 09:50:00 +01:00
renderer_scene_render_rd.cpp New OpenGL batching canvas renderer 2022-01-11 22:26:18 -08:00
renderer_scene_render_rd.h New OpenGL batching canvas renderer 2022-01-11 22:26:18 -08:00
renderer_scene_sky_rd.cpp New OpenGL batching canvas renderer 2022-01-11 22:26:18 -08:00
renderer_scene_sky_rd.h New OpenGL batching canvas renderer 2022-01-11 22:26:18 -08:00
renderer_storage_rd.cpp Remove support for PVRTC texture encoding and decoding 2022-01-14 21:08:22 +01:00
renderer_storage_rd.h New OpenGL batching canvas renderer 2022-01-11 22:26:18 -08:00
SCsub Create mobile renderer 2021-05-03 21:54:11 +10:00
shader_rd.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shader_rd.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00