godot/servers/rendering/renderer_rd/forward_clustered
2022-01-12 11:33:48 +01:00
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render_forward_clustered.cpp Use List Initializations for Vectors. 2022-01-12 10:15:12 +05:45
render_forward_clustered.h Added material_overlay property to MeshInstance3D 2022-01-05 11:47:51 +01:00
scene_shader_forward_clustered.cpp New OpenGL batching canvas renderer 2022-01-11 22:26:18 -08:00
scene_shader_forward_clustered.h New OpenGL batching canvas renderer 2022-01-11 22:26:18 -08:00
SCsub Move clustered renderer functionality 2021-04-05 23:11:38 +10:00