..
export
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
SCsub
Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows.
2022-04-28 14:35:41 +03:00
crash_handler_osx.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
crash_handler_osx.mm
Crash handler: Use `print_error` to include backtrace in logs
2022-05-05 12:22:56 +02:00
detect.py
Add CI build with clang sanitizers, increase stack size to 30 MB for builds with sanitizers.
2022-04-01 13:15:35 +03:00
dir_access_osx.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
dir_access_osx.mm
[macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK.
2022-05-10 21:11:34 +03:00
display_server_osx.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
display_server_osx.mm
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
gl_manager_osx_legacy.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
gl_manager_osx_legacy.mm
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
godot_application.h
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
godot_application.mm
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
godot_application_delegate.h
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
godot_application_delegate.mm
Improve popup window handling.
2022-02-25 09:33:27 +02:00
godot_content_view.h
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
godot_content_view.mm
Improve popup window handling.
2022-02-25 09:33:27 +02:00
godot_main_osx.mm
Add CI build with clang sanitizers, increase stack size to 30 MB for builds with sanitizers.
2022-04-01 13:15:35 +03:00
godot_menu_item.h
[macOS] Add missing global menu features.
2022-03-22 12:38:14 +02:00
godot_window.h
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
godot_window.mm
Improve popup window handling.
2022-02-25 09:33:27 +02:00
godot_window_delegate.h
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
godot_window_delegate.mm
[macOS] Disable window redraw during resize, when rendering in the separate thread.
2022-03-04 10:25:39 +02:00
joypad_osx.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
joypad_osx.h
[macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK.
2022-05-10 21:11:34 +03:00
key_mapping_osx.h
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
key_mapping_osx.mm
[macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK.
2022-05-10 21:11:34 +03:00
logo.png
platform: Update metadata for export platforms
2020-08-01 23:43:14 -07:00
os_osx.h
Add GDNativeInterface::get_library_path to GDExtension
2022-04-29 00:51:04 +02:00
os_osx.mm
Add GDNativeInterface::get_library_path to GDExtension
2022-04-29 00:51:04 +02:00
osx_terminal_logger.h
[macOS] Cleanup and split Objective-C objects to the separate files
2022-02-01 16:03:04 +02:00
osx_terminal_logger.mm
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
platform_config.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
platform_osx_builders.py
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
tts_osx.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
tts_osx.mm
Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows.
2022-04-28 14:35:41 +03:00
vulkan_context_osx.h
[macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK.
2022-05-10 21:11:34 +03:00
vulkan_context_osx.mm
[macOS] Enable Objective-C ARC
2022-02-01 15:58:30 +02:00