godot/platform
Rémi Verschelde 413ff7938d
X11: Try to load libXrandr.so.3 if libXrandr.so.2 isn't found
All Linux distros, and FreeBSD and OpenBSD seem to have libXrandr.so.2,
but for some reason recent NetBSD versions seem to have libXrandr.so.3 now.
2020-09-18 11:55:12 +02:00
..
android Adds PCK encryption support (using script encryption key for export). 2020-09-05 14:53:39 +03:00
iphone [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
javascript Explicitly add implicitly added semicolons. 2020-09-09 15:30:57 +01:00
linuxbsd X11: Try to load libXrandr.so.3 if libXrandr.so.2 isn't found 2020-09-18 11:55:12 +02:00
osx Add window click-through support. 2020-09-17 12:36:18 +03:00
server Linux/BSD: Fix support for NetBSD 2020-09-18 10:27:55 +02:00
uwp Only display the Windows toggle console option if it can actually be used 2020-09-14 21:52:04 +02:00
windows Add window click-through support. 2020-09-17 12:36:18 +03:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00