godot/editor/plugins
Hugo Locurcio 8b12498f8b
Improve snapping in the animation editor
Snapping can now be toggled temporarily by holding the Ctrl key.
Toggling timeline snapping is now done with the "Snap" checkbox rather
than by setting the animation's "Step" setting to 0.

The timeline cursor can no longer exit the animation's boundaries
if the animation's "Step" is set to 0.
2019-08-06 01:44:10 +02:00
..
SCsub
abstract_polygon_2d_editor.cpp Improve line drawing in the 2D editor 2019-07-11 16:05:09 +02:00
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_blend_space_1d_editor.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
animation_blend_space_2d_editor.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Fix AnimationTree editor messing up parameters when nested 2019-07-11 21:18:53 +03:00
animation_blend_tree_editor_plugin.h
animation_player_editor_plugin.cpp Improve snapping in the animation editor 2019-08-06 01:44:10 +02:00
animation_player_editor_plugin.h Improve snapping in the animation editor 2019-08-06 01:44:10 +02:00
animation_state_machine_editor.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp Fix AnimationTree editor messing up parameters when nested 2019-07-11 21:18:53 +03:00
animation_tree_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
animation_tree_player_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_tree_player_editor_plugin.h
asset_library_editor_plugin.cpp Improve preview and screenshot display in the asset library 2019-07-18 20:10:30 +02:00
asset_library_editor_plugin.h Remove some references to unimplemented features in the assetlib 2019-06-12 12:26:37 +02:00
audio_stream_editor_plugin.cpp Fix pausing in audio player editor acting the same as stopping 2019-06-02 22:40:28 -03:00
audio_stream_editor_plugin.h
baked_lightmap_editor_plugin.cpp
baked_lightmap_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp Merge pull request #30938 from nobuyukinyuu/2d-editor-zoom-p1 2019-07-30 00:57:43 +02:00
canvas_item_editor_plugin.h Make it so that 2D viewport does not pan while editing tilemaps 2019-07-28 17:00:05 +03:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp Implement snapping in the CSG gizmos and 3D polygon editor 2019-07-02 20:02:07 +02:00
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
cpu_particles_2d_editor_plugin.cpp properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
cpu_particles_2d_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
cpu_particles_editor_plugin.cpp properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
cpu_particles_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
curve_editor_plugin.cpp Merge pull request #30455 from qarmin/const_reference 2019-07-10 15:43:15 +02:00
curve_editor_plugin.h Merge pull request #30455 from qarmin/const_reference 2019-07-10 15:43:15 +02:00
editor_preview_plugins.cpp Use reference to constant in functions 2019-07-10 11:54:12 +02:00
editor_preview_plugins.h Use reference to constant in functions 2019-07-10 11:54:12 +02:00
gi_probe_editor_plugin.cpp
gi_probe_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
material_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
mesh_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
mesh_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
mesh_instance_editor_plugin.cpp Set switch_on_hover to true for the remaining menus 2019-04-25 10:27:33 -03:00
mesh_instance_editor_plugin.h
mesh_library_editor_plugin.cpp Fix some code found by Coverity Scan and PVS Studio 2019-07-23 09:14:31 +02:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
particles_2d_editor_plugin.cpp Merge pull request #29974 from clayjohn/particles_restart 2019-06-24 13:48:56 +02:00
particles_2d_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
particles_editor_plugin.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
particles_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
path_2d_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
path_2d_editor_plugin.h Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
path_editor_plugin.cpp Implement snapping for most 3D gizmos 2019-07-03 12:26:01 +02:00
path_editor_plugin.h
physical_bone_plugin.cpp
physical_bone_plugin.h
polygon_2d_editor_plugin.cpp Improve line drawing in the 2D editor 2019-07-11 16:05:09 +02:00
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
root_motion_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
script_editor_plugin.cpp Add Reopen Closed Script option in Script Editor 2019-08-01 13:32:30 +02:00
script_editor_plugin.h Add Reopen Closed Script option in Script Editor 2019-08-01 13:32:30 +02:00
script_text_editor.cpp Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
script_text_editor.h Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
shader_editor_plugin.cpp Added link to docs for shader editor 2019-08-02 17:09:04 +03:00
shader_editor_plugin.h Added link to docs for shader editor 2019-08-02 17:09:04 +03:00
skeleton_2d_editor_plugin.cpp
skeleton_2d_editor_plugin.h
skeleton_editor_plugin.cpp
skeleton_editor_plugin.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
skeleton_ik_editor_plugin.cpp
skeleton_ik_editor_plugin.h
spatial_editor_plugin.cpp Fix 3D manipulator the gizmo growing too large on small viewports 2019-08-03 03:01:32 +02:00
spatial_editor_plugin.h Improve the gizmo axis colors and increase the manipulator opacity 2019-08-01 14:30:35 +02:00
sprite_editor_plugin.cpp Add undo for Sprite Editor 2019-04-23 21:10:44 +02:00
sprite_editor_plugin.h Add undo for Sprite Editor 2019-04-23 21:10:44 +02:00
sprite_frames_editor_plugin.cpp Many fallthrough switch cases now have the FALLTHROUGH macro to tell the compiler that this is intended. 2019-06-29 16:08:48 -04:00
sprite_frames_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
text_editor.cpp Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
text_editor.h Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
texture_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
texture_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
texture_region_editor_plugin.cpp Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
texture_region_editor_plugin.h Fix TextureRegionEditorPlugin popping up even when explicitly hidden 2019-07-13 21:55:32 +03:00
theme_editor_plugin.cpp Fix bottom panel visibility behaviour in the theme editor 2019-05-21 13:16:06 -03:00
theme_editor_plugin.h
tile_map_editor_plugin.cpp Fix row-column-swap in TileMap palette 2019-08-03 21:32:13 +02:00
tile_map_editor_plugin.h Use reference to constant in functions 2019-07-10 11:54:12 +02:00
tile_set_editor_plugin.cpp Merge pull request #31085 from sparkart/fix_redundant_navpolygons 2019-08-05 09:43:35 +02:00
tile_set_editor_plugin.h Revert "Expose "meta" to the Inspector" 2019-07-22 12:03:57 +02:00
visual_shader_editor_plugin.cpp Fix opening of sub-resource properties in visual shaders 2019-08-05 17:13:02 +03:00
visual_shader_editor_plugin.h Fix opening of sub-resource properties in visual shaders 2019-08-05 17:13:02 +03:00