godot/scene/resources
Juan Linietsky efdcf205d2 Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
..
default_theme Merge pull request #5397 from djrm/gizmos_fix 2016-06-25 10:28:58 +02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
animation.cpp Revert "Added toggle for loop interpolation based on adolson's code" 2016-06-26 23:45:18 +02:00
animation.h Revert "Added toggle for loop interpolation based on adolson's code" 2016-06-26 23:45:18 +02:00
audio_stream.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
audio_stream.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
audio_stream_resampled.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
audio_stream_resampled.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
baked_light.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
baked_light.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
bit_mask.cpp -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040 2016-01-03 17:14:28 -03:00
bit_mask.h Bitmask import plugin 2016-06-05 19:14:39 +01:00
bounds.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
bounds.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
box_shape.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
box_shape.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
canvas.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
canvas.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
capsule_shape.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
capsule_shape.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
capsule_shape_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
capsule_shape_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
circle_shape_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
circle_shape_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
color_ramp.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
color_ramp.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
concave_polygon_shape.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
concave_polygon_shape.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
concave_polygon_shape_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
concave_polygon_shape_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
convex_polygon_shape.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
convex_polygon_shape.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
convex_polygon_shape_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
convex_polygon_shape_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
curve.cpp remove trailing whitespace 2016-05-21 15:29:25 +02:00
curve.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
dynamic_font.cpp Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
dynamic_font.h Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
dynamic_font_stb.cpp Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
dynamic_font_stb.h Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
environment.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
environment.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
event_stream.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
event_stream.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
font.cpp Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
font.h Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
gibberish_stream.cpp Drop fully commented-out files 2016-06-18 20:23:49 +02:00
gibberish_stream.h Drop fully commented-out files 2016-06-18 20:23:49 +02:00
material.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
material.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
mesh.cpp Remove found dead code 2016-06-07 13:46:31 +02:00
mesh.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
mesh_data_tool.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
mesh_data_tool.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
mesh_library.cpp Implement GridMap support for navigation meshes 2016-04-20 21:19:05 +03:00
mesh_library.h Implement GridMap support for navigation meshes 2016-04-20 21:19:05 +03:00
mikktspace.c
mikktspace.h
multimesh.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
multimesh.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
packed_scene.cpp Fix error storing path for children of instanced nodes in .tscn, fixes #4320 fixes #4579 fixes #4580 2016-06-20 17:09:53 -03:00
packed_scene.h Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
plane_shape.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
plane_shape.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
polygon_path_finder.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
polygon_path_finder.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
ray_shape.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
ray_shape.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
rectangle_shape_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
rectangle_shape_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
room.cpp Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
room.h Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
sample.cpp Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
sample.h Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
sample_library.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
sample_library.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_format_text.cpp Add quotes to .tscn keys, solves #4366 2016-06-20 18:41:59 -03:00
scene_format_text.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
scene_preloader.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_preloader.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
segment_shape_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
segment_shape_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shader.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shader.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shader_graph.cpp Automatically create input node when creating a ShaderGraph 2016-03-14 15:24:12 -03:00
shader_graph.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shape.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shape.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shape_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shape_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shape_line_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shape_line_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
space_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
space_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
sphere_shape.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
sphere_shape.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
stb_truetype.h remove trailing whitespace 2016-05-21 15:29:25 +02:00
style_box.cpp Modify margins with mouse input 2016-06-20 17:06:19 -03:00
style_box.h Enhanced StyleBoxTexture: 2016-06-05 00:45:53 +08:00
surface_tool.cpp Fix wrong return and argument types in documentation 2016-05-04 15:35:09 +02:00
surface_tool.h Add a add_triangle_fan method to SurfaceTool 2016-04-18 20:33:54 +03:00
texture.cpp Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
texture.h Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
theme.cpp Keep track of when fonts change, so theme or controls that use fonts as overrides get properly updated. 2016-06-17 16:01:30 -03:00
theme.h Keep track of when fonts change, so theme or controls that use fonts as overrides get properly updated. 2016-06-17 16:01:30 -03:00
tile_set.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
tile_set.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
video_stream.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
video_stream.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
world.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
world.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
world_2d.cpp Physics2D: Rename default_density to default_linear_damp 2016-06-04 14:05:53 +02:00
world_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00