0aa46e19c5
Some platforms don't support hostfxr but we can use the coreclr/monosgen library directly to initialize the runtime. Android exports now use the `android` runtime identifier instead of `linux-bionic`, this removes the restrictions we previously had: - Adds support for all Android architectures (arm32, arm64, x32, and x64), previously only the 64-bit architectures were supported. - Loads `System.Security.Cryptography.Native.Android` (the .NET library that binds to the Android OS crypto functions). |
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.. | ||
Godot.NET.Sdk | ||
GodotTools | ||
script_templates | ||
bindings_generator.cpp | ||
bindings_generator.h | ||
code_completion.cpp | ||
code_completion.h | ||
editor_internal_calls.cpp | ||
editor_internal_calls.h | ||
hostfxr_resolver.cpp | ||
hostfxr_resolver.h | ||
semver.cpp | ||
semver.h |