godot/core/math
Rémi Verschelde 2b24629847
Merge pull request #55042 from nekomatata/fix-segment-intersection
2021-11-17 17:33:56 +01:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
a_star.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
a_star.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
aabb.cpp Rename AABB `get_area` to `get_volume` 2021-11-05 18:22:42 -04:00
aabb.h Rename AABB `get_area` to `get_volume` 2021-11-05 18:22:42 -04:00
audio_frame.h Make audio bus channels' peak volume consistent 2021-02-02 11:30:32 +01:00
basis.cpp Rename built-in `SGN()` macro to `SIGN()` 2021-11-16 20:40:49 +01:00
basis.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
bvh.h Replace references to VisualServer in code comments with RenderingServer 2021-10-07 15:49:41 +02:00
bvh_abb.h Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_cull.inc Fix buffer overflow in 2D BVH 2021-09-29 12:10:23 -07:00
bvh_debug.inc Fix buffer overflow in 2D BVH 2021-09-29 12:10:23 -07:00
bvh_integrity.inc Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_logic.inc clang-format: Various fixes to comments alignment from `clang-format` 13 2021-10-28 15:43:36 +02:00
bvh_misc.inc Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_pair.inc Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_public.inc BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
bvh_refit.inc BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
bvh_split.inc Fix buffer overflow in 2D BVH 2021-09-29 12:10:23 -07:00
bvh_structs.inc BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
bvh_tree.h BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
camera_matrix.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
camera_matrix.h Rename files and the exposed name for Transform3D 2021-06-03 07:30:01 -04:00
color.cpp Color: Bind `from_hsv` as static method 2021-11-11 11:50:02 +01:00
color.h Color: Bind `from_hsv` as static method 2021-11-11 11:50:02 +01:00
color_names.inc Rename color constants (alternative) 2021-01-26 19:07:00 +03:00
convex_hull.cpp clang-format: Enable `BreakBeforeTernaryOperators` 2021-10-28 15:57:41 +02:00
convex_hull.h Revert some URLs from the "Replace HTTP URLs with HTTPS" PR 2021-09-13 15:18:35 -05:00
delaunay_2d.h Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
delaunay_3d.h Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
disjoint_set.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
dynamic_bvh.cpp Use the standard C `INFINITY` and `NAN` constants directly 2021-07-21 10:41:08 +02:00
dynamic_bvh.h Revert some URLs from the "Replace HTTP URLs with HTTPS" PR 2021-09-13 15:18:35 -05:00
expression.cpp Use the standard C `INFINITY` and `NAN` constants directly 2021-07-21 10:41:08 +02:00
expression.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
face3.cpp Swap args of Plane(point, normal) constructor 2021-10-15 20:49:42 -05:00
face3.h clang-format: Various fixes to comments alignment from `clang-format` 13 2021-10-28 15:43:36 +02:00
geometry_2d.cpp Core: Drop custom `copymem`/`zeromem` defines 2021-04-27 16:26:27 +02:00
geometry_2d.h Fix segment intersection in Geometry2D 2021-11-16 18:09:33 -07:00
geometry_3d.cpp Swap args of Plane(point, normal) constructor 2021-10-15 20:49:42 -05:00
geometry_3d.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
math_defs.h clang-format: Various fixes to comments alignment from `clang-format` 13 2021-10-28 15:43:36 +02:00
math_fieldwise.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
math_fieldwise.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
math_funcs.cpp Expose `randfn` to global scope 2021-11-17 14:29:19 +03:00
math_funcs.h Expose `randfn` to global scope 2021-11-17 14:29:19 +03:00
octree.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
plane.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
plane.h Swap args of Plane(point, normal) constructor 2021-10-15 20:49:42 -05:00
quaternion.cpp Refactored Node3D rotation modes 2021-10-25 14:34:00 -03:00
quaternion.h Fix Quaternion multiplication operator 2021-11-04 11:24:46 -05:00
quick_hull.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
quick_hull.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
random_number_generator.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
random_number_generator.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
random_pcg.cpp Cast Unix time to uint in the randomize function 2021-05-03 11:08:39 -03:00
random_pcg.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rect2.cpp Reformat structure string operators 2021-06-11 10:53:20 -04:00
rect2.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
static_raycaster.cpp Auto LOD fixes and improvements 2021-09-27 17:04:56 +02:00
static_raycaster.h Auto LOD fixes and improvements 2021-09-27 17:04:56 +02:00
transform_2d.cpp Rename built-in `SGN()` macro to `SIGN()` 2021-11-16 20:40:49 +01:00
transform_2d.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
transform_3d.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
transform_3d.h Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
triangle_mesh.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
triangle_mesh.h Clean convex hull decomposition code 2021-09-14 17:14:06 -07:00
triangulate.cpp clang-format: Various fixes to comments alignment from `clang-format` 13 2021-10-28 15:43:36 +02:00
triangulate.h Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
vector2.cpp Rename built-in `SGN()` macro to `SIGN()` 2021-11-16 20:40:49 +01:00
vector2.h Rename built-in `SGN()` macro to `SIGN()` 2021-11-16 20:40:49 +01:00
vector3.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
vector3.h Rename built-in `SGN()` macro to `SIGN()` 2021-11-16 20:40:49 +01:00
vector3i.cpp Add constant to vector function parameters that don't actually modify their input. 2021-08-15 16:45:37 +02:00
vector3i.h Rename built-in `SGN()` macro to `SIGN()` 2021-11-16 20:40:49 +01:00