33 lines
1.2 KiB
C#
33 lines
1.2 KiB
C#
using System;
|
|
using System.Runtime.CompilerServices;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace GodotTools.IdeMessaging.Utils
|
|
{
|
|
public static class SemaphoreExtensions
|
|
{
|
|
public static ConfiguredTaskAwaitable<IDisposable> UseAsync(this SemaphoreSlim semaphoreSlim, CancellationToken cancellationToken = default(CancellationToken))
|
|
{
|
|
var wrapper = new SemaphoreSlimWaitReleaseWrapper(semaphoreSlim, out Task waitAsyncTask, cancellationToken);
|
|
return waitAsyncTask.ContinueWith<IDisposable>(t => wrapper, cancellationToken).ConfigureAwait(false);
|
|
}
|
|
|
|
private struct SemaphoreSlimWaitReleaseWrapper : IDisposable
|
|
{
|
|
private readonly SemaphoreSlim semaphoreSlim;
|
|
|
|
public SemaphoreSlimWaitReleaseWrapper(SemaphoreSlim semaphoreSlim, out Task waitAsyncTask, CancellationToken cancellationToken = default(CancellationToken))
|
|
{
|
|
this.semaphoreSlim = semaphoreSlim;
|
|
waitAsyncTask = this.semaphoreSlim.WaitAsync(cancellationToken);
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
semaphoreSlim.Release();
|
|
}
|
|
}
|
|
}
|
|
}
|