godot/platform/android
Fredia Huya-Kouadio 2d492ff8ba Fix invalid invocation of get_class_loader.
The call was made on a `Godot` instance instead of an `Activity` instance.
2020-12-23 02:08:27 -08:00
..
api Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
export Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
java Android: Allow Mouse Capture 2020-12-08 22:14:08 +02:00
plugin Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
vulkan Vulkan: Make validation layers optional 2020-10-27 16:19:15 +01:00
android_keys_utils.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
android_keys_utils.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
audio_driver_jandroid.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
audio_driver_jandroid.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
audio_driver_opensl.cpp Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
audio_driver_opensl.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
detect.py Don't handle BaseException in build scripts 2020-12-12 10:05:42 +00:00
dir_access_jandroid.cpp Remove unused FileAccessJAndroid. 2020-12-09 10:58:36 +01:00
dir_access_jandroid.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
display_server_android.cpp Android: fix mouse capture relative wrong 2020-12-08 23:51:45 +02:00
display_server_android.h Android: Allow Mouse Capture 2020-12-08 22:14:08 +02:00
file_access_android.cpp Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
file_access_android.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
java_class_wrapper.cpp Enable the ability to use Godot as a subview within an Android app 2020-06-25 19:52:40 -07:00
java_godot_io_wrapper.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
java_godot_io_wrapper.h Implement OS.get_window_safe_area() for Android 2020-10-27 13:14:00 -04:00
java_godot_lib_jni.cpp Remove unused FileAccessJAndroid. 2020-12-09 10:58:36 +01:00
java_godot_lib_jni.h Android: Mouse Implementation 2020-10-09 04:14:56 +03:00
java_godot_view_wrapper.cpp Android: Allow Mouse Capture 2020-12-08 22:14:08 +02:00
java_godot_view_wrapper.h Android: Allow Mouse Capture 2020-12-08 22:14:08 +02:00
java_godot_wrapper.cpp Fix invalid invocation of get_class_loader. 2020-12-23 02:08:27 -08:00
java_godot_wrapper.h Android: Allow Mouse Capture 2020-12-08 22:14:08 +02:00
jni_utils.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
jni_utils.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
logo.png platform: Update metadata for export platforms 2020-08-01 23:43:14 -07:00
net_socket_android.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
net_socket_android.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
os_android.cpp Remove unused FileAccessJAndroid. 2020-12-09 10:58:36 +01:00
os_android.h Add override keywords to core/os.h derived classes. 2020-12-17 18:02:31 +00:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
string_android.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
thread_jandroid.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
thread_jandroid.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00