godot/modules/mono/editor
Ignacio Etcheverry 2bd6252e92 C#: Fix 'Parameter toolsPath cannot be null' error 2020-08-24 11:24:08 +02:00
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Godot.NET.Sdk C#: Switch games to MSBuild Sdks and .NET Standard 2020-07-25 19:22:01 +02:00
GodotTools C#: Fix 'Parameter toolsPath cannot be null' error 2020-08-24 11:24:08 +02:00
bindings_generator.cpp C#: Switch games to MSBuild Sdks and .NET Standard 2020-07-25 19:22:01 +02:00
bindings_generator.h Added tests for ClassDB 2020-05-16 17:32:58 +02:00
code_completion.cpp Add a map of autoloads to ProjectSettings 2020-07-06 12:35:51 -03:00
code_completion.h C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
editor_internal_calls.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
editor_internal_calls.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_export.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
godotsharp_export.h Mono/C#: Allow debugging exported games 2020-04-22 16:44:03 +02:00
script_class_parser.cpp Make all String float conversion methods be 64-bit 2020-07-27 18:38:53 -04:00
script_class_parser.h Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00