godot/modules
2020-02-11 11:59:25 +01:00
..
arkit Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
assimp Texture refactor 2020-02-11 11:53:26 +01:00
bmp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
bullet Refactored RID/RID_Owner to always use O(1) allocation. 2020-02-11 11:53:26 +01:00
camera Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
csg Update docs to version 4.0 2020-01-31 17:15:41 -08:00
cvtt Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
dds Texture refactor 2020-02-11 11:53:26 +01:00
enet Update docs to version 4.0 2020-01-31 17:15:41 -08:00
etc Texture refactor 2020-02-11 11:53:26 +01:00
freetype Use modules_enabled.gen.h to improve inter dependency checks 2020-02-07 11:50:40 +01:00
gdnative Add static Vulkan loader. 2020-02-11 11:57:11 +01:00
gdnavigation Refactored RID/RID_Owner to always use O(1) allocation. 2020-02-11 11:53:26 +01:00
gdscript Remove duplicate WARN_PRINT macro. 2020-02-05 11:13:24 +01:00
glslang Merge pull request #29993 from bruvzg/vulkan 2020-02-11 11:57:40 +01:00
gridmap Base 3D engine done, still untested, though. 2020-02-11 11:59:25 +01:00
hdr Remove duplicate WARN_PRINT macro. 2020-02-05 11:13:24 +01:00
jpg Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
jsonrpc Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mbedtls Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
mobile_vr A lot of progress with canvas rendering, still far from working. 2020-02-11 11:53:27 +01:00
mono [Mono] Basis/Transforms Array operator comments and improvements 2020-02-10 12:20:04 -05:00
ogg Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
opensimplex Texture refactor 2020-02-11 11:53:26 +01:00
opus Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
pvr Texture refactor 2020-02-11 11:53:26 +01:00
regex Update docs to version 4.0 2020-01-31 17:15:41 -08:00
squish Image: Include S3TC compression via Squish in non-tools build 2020-01-13 15:58:49 +01:00
stb_vorbis Fix empty audio infinite loop 2020-02-04 21:11:38 +00:00
svg Use modules_enabled.gen.h to improve inter dependency checks 2020-02-07 11:50:40 +01:00
tga Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
theora Texture refactor 2020-02-11 11:53:26 +01:00
tinyexr Refactor image_saver_tinyexr.cpp to prevent compiler warnings. 2020-02-11 10:29:09 +01:00
upnp Update docs to version 4.0 2020-01-31 17:15:41 -08:00
vhacd Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_script Texture refactor 2020-02-11 11:53:26 +01:00
vorbis Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
webm Texture refactor 2020-02-11 11:53:26 +01:00
webp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
webrtc Update docs to version 4.0 2020-01-31 17:15:41 -08:00
websocket Update docs to version 4.0 2020-01-31 17:15:41 -08:00
xatlas_unwrap Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
modules_builders.py SCons: Generate header with info on which modules are enabled 2020-02-07 11:31:37 +01:00
register_module_types.h Moved the shader source compilation code outside RenderingDevice and Vulkan 2020-02-11 11:53:29 +01:00
SCsub SCons: Split libmodules.a in folder-based libs 2020-02-07 14:19:51 +01:00