godot/servers/rendering/dummy
Jakub Grzesik 3c55637459 fix for headless collision shape generation
this commit implements just enough of dummy mesh_storage so collision shapes are still generated in the headless mode
implementation was inspired by rasterizer_dummy.h from Godot3
2022-08-01 12:38:07 +02:00
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environment Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
storage fix for headless collision shape generation 2022-08-01 12:38:07 +02:00
SCsub Split dependency logic 2022-06-28 00:10:29 +10:00
rasterizer_canvas_dummy.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
rasterizer_dummy.h Split dependency logic 2022-06-28 00:10:29 +10:00
rasterizer_scene_dummy.h Merge pull request #63527 from BastiaanOlij/rework_environment 2022-07-29 08:05:40 +02:00