godot/editor/plugins
Rémi Verschelde 8a484756de
Merge pull request #39076 from rileylyman/editor_tab_names
Implement filename disambiguation for scene tabs and script names
2020-07-01 16:46:32 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
abstract_polygon_2d_editor.cpp Fix accidental duplication of Polygon2D start point 2020-06-25 18:42:18 +08:00
abstract_polygon_2d_editor.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_blend_space_1d_editor.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_blend_space_1d_editor.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_blend_space_2d_editor.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_blend_space_2d_editor.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_blend_tree_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
animation_blend_tree_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
animation_player_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_player_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_state_machine_editor.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_state_machine_editor.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
animation_tree_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
animation_tree_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
asset_library_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
asset_library_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
audio_stream_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
audio_stream_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
baked_lightmap_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
baked_lightmap_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
camera_3d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
camera_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
canvas_item_editor_plugin.cpp Merge pull request #39754 from akien-mga/canvasitemeditor-fix-dropped-scenes-position 2020-06-26 20:54:00 +02:00
canvas_item_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
collision_polygon_2d_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
collision_polygon_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
collision_polygon_3d_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
collision_polygon_3d_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
collision_shape_2d_editor_plugin.cpp Move `RayShape2D` implementation into its own translation unit 2020-06-01 01:52:07 +03:00
collision_shape_2d_editor_plugin.h Properly handle node remove via undo 2020-03-29 19:59:04 +02:00
cpu_particles_2d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
cpu_particles_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
cpu_particles_3d_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
cpu_particles_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
curve_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
curve_editor_plugin.h Texture refactor 2020-02-11 11:53:26 +01:00
debugger_editor_plugin.cpp Preserving "Sync Scene Changes' and "Sync Script Changes" with Project Settings 2020-06-03 12:28:00 +02:00
debugger_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
editor_preview_plugins.cpp Fix editor texture preview for certain specific dimensions 2020-06-18 17:21:42 +08:00
editor_preview_plugins.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
gi_probe_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
gi_probe_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
gpu_particles_2d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gpu_particles_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
gpu_particles_3d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gpu_particles_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
gradient_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gradient_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
item_list_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
item_list_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
light_occluder_2d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
light_occluder_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
line_2d_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
line_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
material_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
material_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mesh_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
mesh_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mesh_instance_3d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
mesh_instance_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mesh_library_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
mesh_library_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
multimesh_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
multimesh_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
navigation_polygon_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
navigation_polygon_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
node_3d_editor_plugin.cpp Addition of SDFGI for open world global illumination 2020-06-26 11:06:48 -03:00
node_3d_editor_plugin.h Addition of SDFGI for open world global illumination 2020-06-26 11:06:48 -03:00
path_2d_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
path_2d_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
path_3d_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
path_3d_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
physical_bone_3d_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
physical_bone_3d_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
polygon_2d_editor_plugin.cpp Enable finer grained control when creating polygon with UV Editor 2020-06-23 15:22:08 +08:00
polygon_2d_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
resource_preloader_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
resource_preloader_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
root_motion_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
root_motion_editor_plugin.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
script_editor_plugin.cpp Merge pull request #39076 from rileylyman/editor_tab_names 2020-07-01 16:46:32 +02:00
script_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
script_text_editor.cpp Fix error label clicking in status bar for shader editor 2020-06-23 11:10:33 +03:00
script_text_editor.h Fix error label clicking in status bar for shader editor 2020-06-23 11:10:33 +03:00
shader_editor_plugin.cpp Add a separate application focus/in notification out from Window focus notification. 2020-06-30 10:40:06 -03:00
shader_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
shader_file_editor_plugin.cpp Add a separate application focus/in notification out from Window focus notification. 2020-06-30 10:40:06 -03:00
shader_file_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
skeleton_2d_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
skeleton_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
skeleton_3d_editor_plugin.cpp Merge pull request #39126 from TwistedTwigleg/GSOC_2020_Working_Branch 2020-06-16 09:30:22 +02:00
skeleton_3d_editor_plugin.h Made low level changes to the Skeleton3D class and Skeleton3D inspector. Changes listed below: 2020-06-15 17:18:06 -04:00
skeleton_ik_3d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
skeleton_ik_3d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
sprite_2d_editor_plugin.cpp Split `Geometry` singleton into `Geometry2D` and `Geometry3D` 2020-05-27 14:28:34 +03:00
sprite_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
sprite_frames_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
sprite_frames_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
style_box_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
style_box_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
text_editor.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
text_editor.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
texture_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
texture_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
texture_layered_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
texture_layered_editor_plugin.h Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
texture_region_editor_plugin.cpp Add a separate application focus/in notification out from Window focus notification. 2020-06-30 10:40:06 -03:00
texture_region_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
theme_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
theme_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
tile_map_editor_plugin.cpp Make tilemap lines/rectangles their own tools 2020-06-26 15:52:09 +02:00
tile_map_editor_plugin.h Make tilemap lines/rectangles their own tools 2020-06-26 15:52:09 +02:00
tile_set_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
tile_set_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
version_control_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
version_control_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
visual_shader_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
visual_shader_editor_plugin.h Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00