godot/platform/uwp
Juan Linietsky bc2e8d99e5 Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
leading to unnecesary copy on writes and reduced performance.
2017-11-25 00:09:40 -03:00
..
export Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
app.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
app.h Cleanup old references to GLES2 renderer 2017-11-19 17:52:18 +01:00
detect.py Cleanup old references to GLES2 renderer 2017-11-19 17:52:18 +01:00
gl_context_egl.cpp Remove get_default_video_mode definition on OSX/iOS 2017-11-09 23:36:08 +01:00
gl_context_egl.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
joypad_uwp.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
joypad_uwp.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
logo.png Rename WinRT files to UWP 2016-11-03 14:51:08 -02:00
os_uwp.cpp Return and repair file logging 2017-11-21 16:43:44 +07:00
os_uwp.h Return and repair file logging 2017-11-21 16:43:44 +07:00
platform_config.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
power_uwp.cpp Fix enums bindings 2017-09-13 20:57:07 +03:00
power_uwp.h Fix enums bindings 2017-09-13 20:57:07 +03:00
SCsub Add WindowsTerminalLogger to UWP build 2017-10-22 12:15:59 -02:00
thread_uwp.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
thread_uwp.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00