godot/modules/gltf
K. S. Ernest (iFire) Lee 9484ee7a9e Add support for importing .blend files
Lets you drag or place .blend files in the project folder and it will import the files.

Checks for Blender 3.0's gltf2 `export_keep_originals` option.

Add basepath support to GLTFDocument append_from_file.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-03-29 21:54:41 +02:00
..
doc_classes Add support for importing .blend files 2022-03-29 21:54:41 +02:00
editor Add support for importing .blend files 2022-03-29 21:54:41 +02:00
config.py Add support for importing .blend files 2022-03-29 21:54:41 +02:00
gltf_accessor.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_accessor.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_animation.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_animation.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_buffer_view.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_buffer_view.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_camera.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_camera.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document_extension_convert_importer_mesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document_extension_convert_importer_mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document_extension.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document_extension.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document.cpp Add support for importing .blend files 2022-03-29 21:54:41 +02:00
gltf_document.h Add support for importing .blend files 2022-03-29 21:54:41 +02:00
gltf_light.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_light.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_mesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_mesh.h Remove last editor code dependencies in template build 2022-03-28 21:13:01 +02:00
gltf_node.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_node.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_skeleton.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_skeleton.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_skin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_skin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_spec_gloss.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_spec_gloss.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_state.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_state.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_texture.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_texture.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.cpp Add support for importing .blend files 2022-03-29 21:54:41 +02:00
register_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Modules: Don't build editor-specific classes in templates 2022-03-28 16:48:15 +02:00