godot/platform
Fabio Alessandrelli 737ed0f66e [HTML5] Disable body_size in fetch.
We were using `Content-Length` from the server when `Content-Encoding`
was not set (i.e. response was not compressed).

Sadly, in CORS requests accessing headers is restricted, and while
`Content-Length` is enabled by default, `Content-Encoding` is not.

This results in the impossibility of knowing if the content was
compressed, unless the server explicitly enabled the encoding header
via `Access-Control-Expose-Headers`.

To keep maximum compatibility we must disable `body_size` completely.
2021-04-03 15:05:36 +02:00
..
android Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
iphone Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
javascript [HTML5] Disable body_size in fetch. 2021-04-03 15:05:36 +02:00
linuxbsd Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
osx Merge pull request #47435 from madmiraal/rename-texture-get_data 2021-03-29 10:41:22 +02:00
server Allow to not optimize release build 2021-03-14 15:51:05 +01:00
uwp Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
windows Fix window resizing after minimization on Windows 2021-03-30 20:09:19 +08:00
register_platform_apis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00