godot/editor/import
2018-05-31 03:23:42 +02:00
..
editor_import_collada.cpp Fix updating mesh when reimporting 2018-05-22 19:58:28 +09:00
editor_import_collada.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
editor_import_plugin.cpp Fix infinite recursion with editor import plugins 2018-02-18 16:24:50 -03:00
editor_import_plugin.h Expose priority and order for custom import plugins 2018-02-13 11:59:56 -02:00
editor_scene_importer_gltf.cpp Use mimetype according to glTF spec. 2018-05-10 23:21:05 +02:00
editor_scene_importer_gltf.h Fixes to GLTF2 importer skeleton positioning, though vertex bone indices still look broken somehow.. 2018-01-05 09:53:40 -03:00
resource_importer_bitmask.cpp Add missing copyright headers 2018-05-16 14:50:44 -03:00
resource_importer_bitmask.h Add missing copyright headers 2018-05-16 14:50:44 -03:00
resource_importer_csv_translation.cpp Fix typos with codespell 2018-02-21 19:46:06 +01:00
resource_importer_csv_translation.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
resource_importer_obj.cpp Add import option "scale_mesh" to obj file importer 2018-02-12 11:36:40 +01:00
resource_importer_obj.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
resource_importer_scene.cpp EditorScenePostImport: added get_source_folder() and get_source_file() methods 2018-05-31 03:23:42 +02:00
resource_importer_scene.h EditorScenePostImport: added get_source_folder() and get_source_file() methods 2018-05-31 03:23:42 +02:00
resource_importer_texture.cpp Add option to renormalize mipmaps when generating them for normalmaps. 2018-04-29 21:52:21 -03:00
resource_importer_texture.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
resource_importer_wav.cpp Fixed wave file importer's broken resampling. 2018-02-02 00:12:36 +02:00
resource_importer_wav.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub Refactoring: rename tools/editor/ to editor/ 2017-03-05 14:21:25 +01:00