.. |
2d
|
Add navigation path simplification
|
2024-04-11 12:32:21 +02:00 |
3d
|
Add navigation path simplification
|
2024-04-11 12:32:21 +02:00 |
animation
|
Make AnimationMixer consider Discrete for RESET track
|
2024-04-06 05:37:45 +09:00 |
audio
|
Merge pull request #87830 from KoBeWi/internalization_aka_i15n
|
2024-02-19 17:06:32 +01:00 |
debugger
|
Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
|
2024-02-13 18:53:21 +09:00 |
gui
|
Don't store deprecated auto-translate property
|
2024-04-15 14:23:24 +08:00 |
main
|
Remove some unused SceneTree properties
|
2024-04-13 00:56:01 +02:00 |
resources
|
Reorganize some code to have 2D things grouped together
|
2024-04-13 02:56:50 -07:00 |
theme
|
Remove border roundness inside panels of `AcceptDialog` windows
|
2024-04-06 00:01:16 -03:00 |
SCsub
|
Add ThemeDB, expose previously static Theme methods
|
2022-08-26 19:23:05 +03:00 |
property_list_helper.cpp
|
Fix implementation of property_can_revert() in PropertyListHelper
|
2024-02-22 15:05:19 +01:00 |
property_list_helper.h
|
Add PropertyListHelper to PopupMenu
|
2024-02-11 12:09:55 +01:00 |
property_utils.cpp
|
Fix inherited scenes produce errors in editor when "editable_children" is true
|
2024-03-10 07:37:47 +08:00 |
property_utils.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
|
Reorganize some code to have 2D things grouped together
|
2024-04-13 02:56:50 -07:00 |
register_scene_types.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
|
Use StringName consistently to refer to the Master audio bus name
|
2023-08-07 18:06:17 +02:00 |
scene_string_names.h
|
Use StringName consistently to refer to the Master audio bus name
|
2023-08-07 18:06:17 +02:00 |