godot/platform/windows
Hugo Locurcio 4907911bf8
Remove debug_symbols=full in favor of debug_symbols=yes
`debug_symbols=yes` will now behave like `debug_symbols=full` did
before. The difference in compressed file sizes is not that large,
which means there isn't much point in having two different values.

This helps make the buildsystem easier to understand.

(cherry picked from commit ff1f0d2cb5)
2020-11-11 15:12:01 +01:00
..
export Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
context_gl_windows.cpp Add get_native_handle to OS 2020-10-20 20:23:37 +11:00
context_gl_windows.h Add get_native_handle to OS 2020-10-20 20:23:37 +11:00
crash_handler_windows.cpp Windows: Appease capricious MSVC versions with moody headers 2020-04-27 10:19:08 +02:00
crash_handler_windows.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
detect.py Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-11 15:12:01 +01:00
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_windows.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godot.ico Make the Windows icon file smaller 2017-06-20 14:38:50 +02:00
godot.natvis Style: Fix code format scripts compat with non-GNU Unices 2020-07-28 00:41:52 +02:00
joypad_windows.cpp DirectInput: use correct joypad id 2020-08-14 00:32:05 +02:00
joypad_windows.h Fix missing slider joystick handling on Windows 2020-06-21 21:41:14 +02:00
key_mapping_windows.cpp Fix certain characters being recognized as special keys in Windows when using the us international layout 2020-05-19 10:19:52 +02:00
key_mapping_windows.h Fix certain characters being recognized as special keys in Windows when using the us international layout 2020-05-19 10:19:52 +02:00
lang_table.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_windows.cpp Implement no-window mode for X11 and MacOS 2020-11-09 20:56:12 +01:00
os_windows.h Add get_native_handle to OS 2020-10-20 20:23:37 +11:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
platform_windows_builders.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
power_windows.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
power_windows.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-11 15:12:01 +01:00
windows_terminal_logger.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
windows_terminal_logger.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00