.. |
collada
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
doc
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
fileserver
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
icons
|
Make build scripts Scons 3.0/Python3 compatible
|
2017-10-24 06:41:32 +02:00 |
io_plugins
|
Fixed typo: 'texure' to 'texture'
|
2017-09-29 04:30:06 +07:00 |
plugins
|
add copy button to sprite_frames_editor
|
2017-10-26 20:34:22 +08:00 |
translations
|
i18n: Update template and sync translations
|
2017-06-25 14:25:46 +02:00 |
SCsub
|
Make build scripts Scons 3.0/Python3 compatible
|
2017-10-24 06:41:32 +02:00 |
animation_editor.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
animation_editor.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
array_property_edit.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
array_property_edit.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
asset_library_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
asset_library_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
call_dialog.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
call_dialog.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
code_editor.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
code_editor.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
connections_dialog.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
connections_dialog.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
create_dialog.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
create_dialog.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
dependency_editor.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
dependency_editor.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
dictionary_property_edit.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
dictionary_property_edit.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
doc_code_font.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
doc_font.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
doc_title_font.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_asset_installer.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_asset_installer.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_autoload_settings.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_autoload_settings.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_data.cpp
|
Add null check to fix crashing with debugger
|
2017-11-09 18:28:52 +08:00 |
editor_data.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_dir_dialog.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_dir_dialog.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_export_godot3.cpp
|
Added an experimental convert scripts option for godot3 export
|
2017-10-09 14:36:11 -03:00 |
editor_export_godot3.h
|
Added an experimental convert scripts option for godot3 export
|
2017-10-09 14:36:11 -03:00 |
editor_file_dialog.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_file_dialog.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_file_system.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_file_system.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_fonts.cpp
|
Adjust Noto font metrics
|
2017-09-04 21:25:08 +09:00 |
editor_fonts.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_help.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_help.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_icons.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_import_export.cpp
|
Fix x11 exported executables not getting the +x flag
|
2017-09-16 22:38:32 -03:00 |
editor_import_export.h
|
Fix x11 exported executables not getting the +x flag
|
2017-09-16 22:38:32 -03:00 |
editor_initialize_ssl.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_initialize_ssl.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_log.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_log.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_name_dialog.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_name_dialog.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_node.cpp
|
Removed duplication of 'later in' on "No main scene has ever been defined" alert (#12237)
|
2017-10-20 08:27:09 +07:00 |
editor_node.h
|
Added an experimental convert scripts option for godot3 export
|
2017-10-09 14:36:11 -03:00 |
editor_path.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_path.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_plugin_settings.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_plugin_settings.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_profiler.cpp
|
Bring that Whole New World to the Old Continent too
|
2017-03-19 00:36:26 +01:00 |
editor_profiler.h
|
Bring that Whole New World to the Old Continent too
|
2017-03-19 00:36:26 +01:00 |
editor_reimport_dialog.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_reimport_dialog.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_resource_preview.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_resource_preview.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_run.cpp
|
Added a crash handler to dump the backtrace on Windows, Linux and OS X
|
2017-09-19 19:56:24 -03:00 |
editor_run.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_run_native.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_run_native.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_run_script.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_run_script.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_scale.cpp
|
Bring that Whole New World to the Old Continent too
|
2017-03-19 00:36:26 +01:00 |
editor_scale.h
|
Refactoring: rename tools/editor/ to editor/
|
2017-03-18 23:45:45 +01:00 |
editor_settings.cpp
|
Do not allow link-local addresses to be used by editor debugger
|
2017-10-09 16:07:13 +02:00 |
editor_settings.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_sub_scene.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_sub_scene.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_themes.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
editor_themes.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
file_type_cache.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
file_type_cache.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
filesystem_dock.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
filesystem_dock.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
groups_editor.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
groups_editor.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
inspector_dock.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
inspector_dock.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
multi_node_edit.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
multi_node_edit.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
node_dock.cpp
|
Bring that Whole New World to the Old Continent too
|
2017-03-19 00:36:26 +01:00 |
node_dock.h
|
Bring that Whole New World to the Old Continent too
|
2017-03-19 00:36:26 +01:00 |
output_strings.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
output_strings.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
pane_drag.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
pane_drag.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
progress_dialog.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
progress_dialog.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
project_export.cpp
|
Allows to export PCK/ZIP without templates
|
2017-10-11 15:25:02 -03:00 |
project_export.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
project_manager.cpp
|
Skip unhandled input events on asset library tab.
|
2017-10-11 22:46:36 +03:00 |
project_manager.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
project_settings.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
project_settings.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
property_editor.cpp
|
Fix editor/property_editor.cpp TTR
|
2017-09-19 12:22:41 +08:00 |
property_editor.h
|
Fix continous update of the remote properties
|
2017-09-02 22:19:17 +08:00 |
pvrtc_compress.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
pvrtc_compress.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
quick_open.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
quick_open.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
register_exporters.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
reparent_dialog.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
reparent_dialog.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
resources_dock.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
resources_dock.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
run_settings_dialog.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
run_settings_dialog.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
scene_tree_dock.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
scene_tree_dock.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
scene_tree_editor.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
scene_tree_editor.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
script_create_dialog.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
script_create_dialog.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
script_editor_debugger.cpp
|
Fixed duplicate signal connection
|
2017-10-17 18:34:50 -04:00 |
script_editor_debugger.h
|
Fix crash when edit remote object instance after debugger stoped
|
2017-09-03 00:47:45 +08:00 |
settings_config_dialog.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
settings_config_dialog.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
spatial_editor_gizmos.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |
spatial_editor_gizmos.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:11:45 +02:00 |