godot/platform/javascript/power_javascript.cpp
Julian Murgia 94103c0c02 Add API to access battery power state
Done:
- X11, server (tested)
- Windows (developed, would be nice to retest)
- OSX (not tested)
Prepared (not developed):
- Android (code is here, but may not compile)
- iphone
- winrt
- bb10
- haiku
- javascript
2017-03-04 18:04:29 +01:00

76 lines
3.0 KiB
C++

/*************************************************************************/
/* power_javascript.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/error_macros.h"
#include "power_javascript.h"
bool PowerJavascript::UpdatePowerInfo() {
// TODO Javascript implementation
return false;
}
PowerState PowerJavascript::get_power_state() {
if (UpdatePowerInfo()) {
return power_state;
}
else {
WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN");
return POWERSTATE_UNKNOWN;
}
}
int PowerJavascript::get_power_seconds_left() {
if (UpdatePowerInfo()) {
return nsecs_left;
}
else {
WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
return -1;
}
}
int PowerJavascript::get_power_percent_left() {
if (UpdatePowerInfo()) {
return percent_left;
}
else {
WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
return -1;
}
}
PowerJavascript::PowerJavascript() : nsecs_left(-1), percent_left(-1), power_state(POWERSTATE_UNKNOWN) {
}
PowerJavascript::~PowerJavascript() {
}