godot/tests
Hugo Locurcio 4b42379c8f
Rename RenderingServer global shader uniform methods to be more explicit
The `global_shader_uniform` name is longer, but it makes it much
easier to find the methods when searching in the class reference.
2022-07-28 18:46:59 +02:00
..
core Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
data Tests: Improve coverage for File::get_csv_line() 2021-08-04 11:53:21 +02:00
scene Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
servers Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub Remove unused legacy tests 2022-04-07 00:38:44 +02:00
test_macros.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
test_macros.h Fix typos with codespell 2022-05-23 21:32:19 +02:00
test_main.cpp Rename RenderingServer global shader uniform methods to be more explicit 2022-07-28 18:46:59 +02:00
test_main.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_tools.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_utils.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_validate_testing.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00