godot/scene
binbitten 0fa4325153 Fix TextEdit current line highlight horizontal offset
(cherry picked from commit ba8c5bff69)
2018-02-04 20:06:46 +01:00
..
2d Fix inverted RIGHT/LEFT TOP/BOTTOM Camera2D drag margin in runtime (editor works fine). Fix #16095. 2018-01-27 19:37:04 +01:00
3d Merge pull request #15938 from poke1024/fix15904 2018-01-22 00:02:14 +01:00
animation Remove duplicate "autoplay" property 2018-01-25 16:17:35 +02:00
audio Fix issue 15895, audio streams don't signalling finished after the first one 2018-02-04 19:56:37 +01:00
gui Fix TextEdit current line highlight horizontal offset 2018-02-04 20:06:46 +01:00
main Remove obsolete Viewport _update_rect() code 2018-01-18 22:37:45 +01:00
resources attemp to fix #15870 2018-02-04 19:59:34 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp BMFont loading direct support from .fnt files. 2018-01-16 17:58:04 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
scene_string_names.h Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00