godot/drivers/gles3/storage
David Snopek 10eafe236c Fix `GPUParticles3D` on the Meta Quest 2 with OpenGL renderer
(cherry picked from commit 58775a6c67)
2023-10-24 19:51:53 +02:00
..
SCsub Split dummy renderer classes into separate files 2022-03-16 17:43:10 +11:00
config.cpp Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing 2023-09-21 15:28:24 +02:00
config.h Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing 2023-09-21 15:28:24 +02:00
light_storage.cpp Add RENDERING_INFO parameters to GL Compatibility renderer 2023-06-16 09:10:00 +02:00
light_storage.h (Re-)Implemented Light3D's property "shadow_reverse_cull_face" 2023-05-19 19:22:10 +02:00
material_storage.cpp Avoid default fallback material when using world_vertex_coords 2023-10-24 19:00:16 +02:00
material_storage.h Ensure that "detect 3D" is only called when using 3D shaders 2023-06-13 13:20:11 -07:00
mesh_storage.cpp Fix GLES3 multimesh rendering when using colors or custom data 2023-09-21 15:28:24 +02:00
mesh_storage.h Allow for external python scripts to call the build python headers via external scripts 2023-03-19 21:18:52 -07:00
particles_storage.cpp Fix `GPUParticles3D` on the Meta Quest 2 with OpenGL renderer 2023-10-24 19:51:53 +02:00
particles_storage.h Fix errors when freeing GPUParticles 2023-10-24 19:00:16 +02:00
render_scene_buffers_gles3.cpp Improving communication of scaling settings to renderer implementation 2023-01-13 12:54:15 +11:00
render_scene_buffers_gles3.h Improving communication of scaling settings to renderer implementation 2023-01-13 12:54:15 +11:00
texture_storage.cpp Use a filter with mipmaps when initializing textures with mipmaps in GL Compatibility renderer 2023-06-26 10:45:24 -07:00
texture_storage.h GLES3: Don't call glTexParameter* for invalid filter and repeat modes 2023-08-31 20:19:31 +02:00
utilities.cpp Add RENDERING_INFO parameters to GL Compatibility renderer 2023-06-16 09:10:00 +02:00
utilities.h Add RENDERING_INFO parameters to GL Compatibility renderer 2023-06-16 09:10:00 +02:00