godot/core/os
Juan Linietsky a120c66f98 -Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision.
-Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
2016-01-10 18:24:55 -03:00
..
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
copymem.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
copymem.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
dir_access.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
dir_access.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
file_access.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
file_access.h -Added a new mode, WRITE_READ to File, to recover compatibility with old projects but also achieve desired functionality. Closes #3272 2016-01-10 15:15:04 -03:00
input.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
input.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
input_event.cpp proper joy axis support as actions, can be configured and inquired, fixes #2317 2016-01-02 09:37:16 -03:00
input_event.h Analog values for gamepad triggers, using axes 6 & 7 2016-01-02 03:34:32 +01:00
keyboard.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
keyboard.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
main_loop.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
main_loop.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory_pool_dynamic.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory_pool_dynamic.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory_pool_dynamic_prealloc.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory_pool_dynamic_prealloc.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory_pool_dynamic_static.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory_pool_dynamic_static.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory_pool_static.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory_pool_static.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
mutex.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
mutex.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
os.cpp -Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision. 2016-01-10 18:24:55 -03:00
os.h -Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision. 2016-01-10 18:24:55 -03:00
pc_joystick_map.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
semaphore.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
semaphore.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shell.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shell.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
thread.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
thread.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
thread_dummy.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
thread_dummy.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
thread_safe.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
thread_safe.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00