godot/platform/x11
Anton Yabchinskiy 4ab1bcde35 Merge branch 'master' of github.com:okamstudio/godot
Conflicts:
	drivers/SCsub
	platform/x11/detect.py
	platform/x11/os_x11.h
2014-12-23 23:44:07 +03:00
..
export GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
context_gl_x11.cpp borderless fullscreen window support for x11 2014-08-25 02:54:38 -04:00
context_gl_x11.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
detect.py Merge branch 'master' of github.com:okamstudio/godot 2014-12-23 23:44:07 +03:00
godot_x11.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
key_mapping_x11.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
key_mapping_x11.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_x11.cpp Merge branch 'master' of github.com:okamstudio/godot 2014-12-23 23:44:07 +03:00
os_x11.h Merge branch 'master' of github.com:okamstudio/godot 2014-12-23 23:44:07 +03:00
platform_config.h Include stdlib.h for alloca() on OpenBSD 2014-11-22 13:23:22 +03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00