godot/thirdparty/directx_headers/include/directx
bruvzg f4ca6a856a
[Windows] Make D3D12 loading dynamic to support pre Windows 10 versions.
2024-02-19 15:08:04 +02:00
..
D3D12TokenizedProgramFormat.hpp
d3d12.h
d3d12compatibility.h
d3d12sdklayers.h
d3d12shader.h
d3d12video.h
d3dcommon.h
d3dx12.h
d3dx12_barriers.h
d3dx12_check_feature_support.h
d3dx12_core.h
d3dx12_default.h
d3dx12_pipeline_state_stream.h
d3dx12_property_format_table.h
d3dx12_render_pass.h
d3dx12_resource_helpers.h
d3dx12_root_signature.h
d3dx12_state_object.h
dxcore.h
dxcore_interface.h
dxgicommon.h
dxgiformat.h